Morph Creator/Animator is a great tool, which can be used not only to deform the mesh but simply move and/or rotate props. With morphs you would have more control over props as oppose to baked perform actions or key-frame animation simply because 3-rd party apps (where morph are created)...More
Problem: I have a talking animation for a character. The talking animation in 3dx or Unity is different(ruined) from the same clip in iclone 7. Scenario 1- iclone 7 and 3dxchange 7 Steps to reproduce:...More
Please give us the option to see the undo/redo history, similar to other programs. This way, we know exactly what function is being undone, and we don't have to guess what steps were affected. Something like this in the screenshot: Also, here is the forum post where I suggested it, and people...More
I have an occasional issue where I add a new camera switch point on the Switcher track. The switch is made, but initially no key frame is inserted (see camera_switcher.png). There is no systematic way in which this occurs.The key frame usually appears when one of the other key frames if moved...More
THE PURPOSE of this request is to make it easier to manage multi-frame (animation) Iray renders. CURRENTLY the render "Options" which control things like Denoise and Maximum Samples (iterations) are written into each and every .mi file. I SUGGEST the render Options should be written into...More
iClone crashes when trying to export FBX file i was trying to export a non standard character iclone pops up the message about memory again and crashes :(...More
I say "broken" because if this is a fix, it is a disaster. In Iclone 6 the outline feature was constant (AFAIK) in that a one pixel outline (outline width 1) remained one pixel no matter what the scale of the final render. In 7.3 it appears that the outline is not only thinker, but that it...More
I have quite huge scene to render in iray with sun&sky option. It has around 17M triangles in sub 1. I am working on 32 core/64 threads threadripper + 2080ti x 2 + 64 GB RAM. My PC comes out of memory and GPU usage is shown as 12 GB/11GB (while at the end its 22GB total, but I've seen Iclone...More
iRay Render Fails To Use Nvidia 3060 ti RTX Graphics Card I have recently upgraded my Graphics Card to a Nvidia 3060 ti RTX Card and tried to use iRay Renderer in both iClone and Character Creator. In both instances the 3060 ti RTX Card showed up in the Hardware Settings, but iRay Renderer...More