On a character with alpha hair, the toonshader outlines the mesh instead of alpha channel if there is an object too far behind. CLOSER THAN 3mt: all works fine. BETWEEN 3-7mt: jagged edge....More
I have a project which will not open anymore, around 1.5 gig As soon as the file got larger than 1.33 gig, it failed. Opening file manager I can see the program fails when it hits around 1.33 gig. Why is this a restriction, it functions fine while it is open at that file size. I have tried...More
This is getting ridiculous. Same Project file, 913Mb. I create an animated wheel using a Dummy object as shown, a cube. I add that Prop to my Props so I can drag-n-drop another copy into the Scene. When I do this, as the picture attached shows, the animated wheel is "scaled" out of proportion...More
Hi, my name is nabilah and I'm from malaysia. I am animation student that been using this iclone software about 1/2 years. My problem is right now, when I done install my iclone 7 I will get these and it really pissed me off. I have been doing this many times uninstall and install iclone 7...More
What a nightmare! I've installed iclone 7.9 update and Iclone Live link new update 1.2 (auto setup) + Unreal 4.26.1 Live Link update 1.3 and ... Nothing works! UE output log error: "Live Link: Warning: (01) Upgrade your code. Curve elements count has changed from the previous frame. That will...More
If the name of the file ends with "__DazRoughness" it's supposed to be converted to a roughness channel using the DazIni settings. However, any file with that name throws an error. Worse, a file with "__Specular" is supposed to be loaded into the roughness channel, but reversed. It is just...More
I have an issue with Motion Plus files imported from Iclone 7 to CC3.4 to export to Unity I have simple repro steps 1-Open your character from CC to Iclone...More