With the collision shape add the feature where it make a automatic collision for each model that can be adjusted to give any model that need a soft cloth.There are a couple videos online like this one https://www.youtube.com/watch?v=eLe-jXjytXI&feature=share&fbclid=IwAR3dw6kMKbDgYQTPQyWGkPVELn108lv035tf5pIp7y985...More
Before release 7.3, the user could select multiple sub-props in the View Port (so the scene itself), by holding the Control key and then left-clicking each sub-prop that needed to be selected. This is no longer possible in 7.3, because selecting a sub-prop in the View Port now requires a double...More
The bone edit mode, within the edit motion layer tool, no longer works when I select the bones from the viewport since the update. I was able to do so in iClone7.7 with no issues. The FK mode works fine, but the IK mode does not. It makes selecting and editing the extended bones easier....More
According to the iClone manual, LOD does change tessellation level of the object: "LOD Effect: It can gradually decrease the number of the faces presenting objects for LOD (Level of Detail) feature, which avoids the sudden changes of objects in 3D scene when the camera zooms in or out...More
Variable velocity thrue life is a major feature for particle. You can add this non exhaustive list for variable velocity in the mesh , ribbon and texture super tools , setting keyframable of course : 1- ''Velocity thrue life particle'' which would break down into 2 sliders ranging from 0 to...More
We are working on a pirate type film and decided to use iclone 7 entirely for this. We have found that once we have made now fully working softcloth sails with iclone 7 we are unable to introduce any prop with iclone 5 based bullet engine physics! Please give advice to iclone users on this...More