640 issues found

0

Votes
Active
Right clicking and selecting "duplicate" from menu for a prop causes crash & iClone "not responding". Holding CTRL and dragging duplicates prop correctly and with no problems....More
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  •  572
Submitted by JeffJ

4

Votes
Not Reproducible
I'm using a 27" 4K monitor. The scaling has always been an issue where's its massive compared to every other window and application I am using, but today it's just become absurd.
I wonder if there's ever been any testing involved with iClone before release?
The scale of the UI should be inline...More

3

Votes
Assigned
AccuLips works as it should when the project framerate is set to 60 FPS. However, when the project framerate is set to 30 FPS, many vowel visemes are assigned incorrectly. (This may occur at any project framerate other than 60 FPS, I did not check that.)
The attached image illustrates the...More
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Submitted by animagic

2

Votes
Not Reproducible
+ System
- Provider
[ Name] Application Error...More
  •  1
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Submitted by Angelramosjr13

1

Votes
Active
hi,
I have checked all the audio option in iclone as well as in system, but the timeline audio is mute ,when click on acculips tab it work there, would someone please , sort out this issue for.
thanks...More
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Submitted by rifaq.sarwar

0

Votes
Released
NOTE: why is there no longer a bug tag? There are no General tags to choose from. This not a Pipeline problem, but I had to select something.
When placing an ActorCore character on a traditional (non-heightmap) terrain and then applying a pose or motion, the character's limbs are distorted...More
  •  0
  •  860
Submitted by animagic

1

Votes
Assigned
******This should be filed under GENERAL however there is no check box in the form to select that option.******
Hi all,
Unless I am missing a setting somewhere, the viewport is incorrectly cropping the edges of the frame in the latest iClone 8 update, when viewed through a camera....More
  •  1
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Submitted by hansolo007

0

Votes
Not a Bug
I succesfully created a creature in CC4 (Bull with motions), however, in iClone 8, when I apply the first motion, it works with no problems, but the gizmo stays at the beginning of the position, causing that the second motion moves the avatar back to the first motion's original location (see...More
  •  1
  •  750
Submitted by Andrés Moya

0

Votes
Assigned
Thumbs are importing incorrectly. This problem "may be coming" from an extra bone that Reallusion doesn't process well. I didn't have this problem until recently when I upgraded my mocap system. At that point, the "Claw hand" appeared. I've tried several solutions, but as I studied I noticed...More
  •  3
  •  654
Submitted by elec_pikachu

0

Votes
Assigned
- Any character bends their knees when they receive a streaming signal from MVN Animate (xsens)
- The same signal is sent to Unreal and everything is ok
- Tested on 2 different computers but with the same result...More
  •  1
  •  718
Submitted by Blue Rocket
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