1001 issues found

0

Votes
Not a Bug
When applying motion live data stream from xsens:
1. Open MVN animate
2. Load up animation to stream...More
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Submitted by darkoliberati

0

Votes
Active
I noticed the banding/low quality look from some of the backdrops, especially the default graphic added to a new project found in the Project window.
Using Gaussian Blur, even after 8 times wont correct banding, instead it will just spread it out. Try using Dither instead on stills and video...More
  •  1
  •  506
Submitted by Ascensi

0

Votes
Released
-open any project with facial animation in IClone (I'm on 8.02.0718.1)
-Export FBX (Unity 3d) with Mouth Open as Morph checked
-Upon import in Unity, only the Jaw animation can be seen, all other facial blendshape animation has not been exported/imported...More
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  •  1405
Submitted by paul.vanderlaan

0

Votes
Released
Example:
1. Add a CC character in iClone 8.
2. Drop the FBX mocap file (Klappa_boll_hik.fbx) on the character. (The FBX is exported from Rokoko studio using Human IK preset)....More
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Submitted by par_479942

0

Votes
Active
I was under the impression I could lip synch a character, so my situation is like this.
I have 3D Mesh and Boned Cat,
I am trying to work out how to convert it or map it to be able to use the lip synch....More
  •  1
  •  407
Submitted by tipton

0

Votes
Closed
On the Hotkey manager it should be the hitting the 'V' key would allow you to roll the camera. It seems like both the hotkey and the entire tool doesnt work. It doesn't work if you remap the key. When you try to access it from the icon bars by clicking down from the orbit tool, it's always...More
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  •  383
Bug
Submitted by davidmaximo

0

Votes
Closed
Pose Manager is not available for IC8 and there is no way to mass transfer poses from .poslib files into IC8.
Anyone dependent on poses has to stay on IC7, due to lack of Pose Manager in IC8.
Link to Pose Manager:...More
  •  1
  •  505
Submitted by Zinnzade

0

Votes
Active
The reason is simple, when we make custom characters or creatures, in to get the most flexibility out of a hybrid CC3 or HIK character that can be used as Biped or Quadruped at any time, sometimes we have to use a finger or toe to extend the arm or leg with the other finger/toe joints disabled...More
  •  1
  •  381
Submitted by Ascensi

0

Votes
Not a Bug
in iclone 7 the tab key could take you to the next frame and shift tab to the previous one
but this is not working on IC8
did you remove this feature?...More
  •  1
  •  411
Submitted by ahingel

0

Votes
Released
Here's how it looks:
https://www.youtube.com/watch?v=Z0QiJWnVW4w
How / what I've done...More
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  •  1287
Submitted by Amper Sand