999 issues found

0

Votes
Not Reproducible
Mesh Emitter does not work.
I just tried this tool and cannot see emitted meshes.
To repeat the problem add Mesh Emitter and start simulation. Nothing happens. Also, meshes are not emitted when testing any particle applications with Mesh Emmitter: falling blossoms, jackpot coins, meteor and...More
  •  8
  •  874
Bug
Submitted by RoughDude

0

Votes
Released
The crash occurs consistently and for sure is related to avatar's hair. I've replaced the avatar with others to which, in CC4, I attached the same hair, yes, it's crashing. If I'm replacing the hair with another one, there's no crash. Crash doesn't seem to be related with the MP4 encoder -...More
  •  0
  •  870
Bug
Submitted by Amper Sand

0

Votes
Released
See the following forum posts
https://forum.reallusion.com/517401/Past-RL-Content-compatibility-in-IC81
and...More
  •  0
  •  864
Bug
Submitted by Galfridus

1

Votes
Assigned
I have a problem using vehicle interaction with iClone 8
I think this plugin is broken
It does not know the path and direction of the animations...More
  •  2
  •  862
Submitted by sitesazy.com

5

Votes
Active
- When the camera is in Orthographic mode, Zooming doesn't work. In fact, it seems to control the camera location instead. Works fine in Perspective camera.
- Having the 3DConnexion control scrubbing on the Timeline is a nice idea, because it feels like a proper scrubbing controller, however...More
  •  2
  •  845
Submitted by virtuali

13

Votes
Active
With the addition of Animation Layers for Motion in IC8, it would also be great to allow layers on the Expressions as well. My use case was having Digital Soul presets added to a character then wanting a separate layer for head and eye movements....More
  •  0
  •  841
Submitted by sunriser1116

0

Votes
Released
STR:
- Open iClone 8
- import a humanoid character...More
  •  0
  •  839
Submitted by vtoddw

0

Votes
Released
I'm currently using iClone8 v8.12 and CC 4.12.
I have worked on a project based on these tools for a long time.
Recently I found some facial animations exported to UE were not the same as in iClone8....More
  •  4
  •  829
Submitted by HenrySuen

1

Votes
Active
I blocked out an animation using stepped keys as one should, I need to now set the tangents to auto/spline but there is no way to do it.
This application is very difficult to use for an animator, the options available are not intuitive at all.
I select all my keys but i cannot set the tangents...More
  •  0
  •  827
Submitted by Matt_Affirmer

2

Votes
Not Reproducible
I created an animation using Cascadeur, it’s a punching animation in which the root moves forward with the player but does not rotate nor does it move side to side.
I imported this animation into iclone, applied gestures and facial animations. Then ported the animation into UE5. Now with the...More
  •  3
  •  804
Submitted by FallenNInja
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