999 issues found

0

Votes
Released
As the title states:
AccuFace uses the incorrect interface when there are more then one network adapters present and
configured on a windows system. In my case, a VPN and a Tunnel (Tailscale), this is currently happening...More
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Submitted by playlogic

0

Votes
Not Reproducible
I think i have discovered a bug. Was not able to reproduce it yet.
Balls and Speres are suddenly not rotating/moving at all.
Can be fixed with PC restart....More
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Submitted by K_Digital

0

Votes
Released
Usually (40-50%) the program crashes when merging clips.
Also, when I minimized the program, after 10-15 minutes the program was crashing.
After the last update this was fixed, but if we keep the program in the minimized state for 40-60 minutes, it still crashes....More
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Bug
Submitted by yepkoo

0

Votes
Released
When linking the character to a box (or whatever), after unlinking, motion direction rotates wildly....More
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Submitted by cailoret2

0

Votes
Released
iClone8 crashes when adding another motion clip to a facial motion clip. I'm having trouble using multiple .iTalk files....More
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Submitted by yogdyr

9

Votes
New
Let me start by saying that Morphs handling by Morphs Creator in IC8 has been improved.
For the most part importing OBJ files has been stabilized in many aspects.
There are however some critical issues which need to be addressed in both IC8 and CC4....More
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Submitted by 4u2ges

1

Votes
Not Reproducible
Running iClone 8.12 Trial on Windows 10.
When I hit the "timeline" button, the timeline window doesn't open.
The only way to get the timeline window to open is to go to workspace->animation....More
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Bug
Submitted by barca-8

0

Votes
Not Reproducible
So I’m getting the following message in the console:
2023-06-19 12:42:36 [Error] [omni.hydra] Failed to create MDL shade node for prim ‘/World/Looks/Ceramic_Tiles_Subway_Antique_White_Dirty_02/Shader’. Unsupported identifiers.
This happened all of a sudden, out of the blue. Materials were...More
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  •  996
Submitted by bennydee

1

Votes
Active
We can already create Presets in CC4, but we just need to be able to access those presets at Puppet & Edit Motion and Mocap time. These custom presets would need to be saved with the Character in CC4 and available to users in IC8 to be able to switch to any parts (Custom Presets) at any time...More
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Submitted by Ascensi

0

Votes
Released
Iclone 8 was crashing near the last frame when rendering, so I started removing elements from the project to figure out what it might be. Someone suggested in a post it could be the hair. I removed the hair and it rendered fine since. I went a step further and figured out it was more specifically...More
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Bug
Submitted by Genursus