1132 issues found

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I can't find the auto setup folder for unreal engine 4.27
Please tell me where I can find it....More
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Submitted by tokyozyouhou

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I am currently following the issue same as here.
https://discussions.reallusion.com/t/issue-with-scale-when-using-crowd-sim-in-omniverse/12758
However, I have also encountered with scale mismatches between iClone and Omniverse. The world scale appears to be 100:1. I wonder if there is any...More
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Submitted by SDC_CHT

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Released
Dear Reallusion team,
I'm facing a new bug where Iclone 8.51 crashes when trying to delete objects or characters from a scene.
- Some objects or characters can be deleted, while others don't....More
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Submitted by LABRATS

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I used a simple image plane with depth map and i enabled smooth mesh on this. If motion blur turned on and intensity not 0, the image plane will bluried anyway....More
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Bug
Submitted by Freddymusic

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Hi,
our project not loading and stuck in 25%.
link to the project:...More
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Bug
Submitted by ar.sardar

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I submitted a partnership with clone making Hollywood quality movies in 24 hrs. but no one has gotten back to me yet. Obviously since i created the first 1 hr and 15 minute movie "Negro[polis" with I clone id like to continue but since no one has gotten back I'm assuming your not interested...More
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Submitted by dennisallums

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Please update, Add:
*The SSS map/mask slot should take the map information from the displacement channel (optionally) so it can be animated
*We need to have translucency to see objects fading into the depth.. maybe add screen space opacity?...More
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Submitted by Ascensi

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I can't pay...More
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Submitted by hungrutc.94

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Clicking on the Live link in Iclone 5
an error says, "IC Ominiverse Connector is not compatible with the Current version of iClone. Please check Nvidia Ominiverse for updates"
See below the screen shot of the problem....More
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Submitted by mackemmy

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Votes
Not Reproducible
There are two problems
1. missing baked physics track on the timeline -the option to show or hide it doesn't seem to exist.
2. we can no longer right click on the character to remove the vertex/baked physics animation in the viewport,...More
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Submitted by Ascensi