1663 issues found

0

Votes
Active
Hi,
Could you please support real time hardware global illumination in iclone?
Thank you,...More
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  •  988
Submitted by akos.szeki

1

Votes
Active
Hi
Can there be a button that converts the start end time range selection into a selected collect clip... that would be magnificent
Thanks...More
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  •  986
Submitted by raphaelrichards_33

0

Votes
Closed
Non- of the music packs from ContentsStock (i.e. "Disco") 20uld add to the shopping cart. Clicking on the 'icontent" button had no effect....More
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  •  985
Submitted by bobu2357

0

Votes
Assigned
An update was available. Below is a what happened when I tried to install it.
https://www.dropbox.com/s/uj9ntaoszw0bb6s/Updatefail.mp4?dl=0...More
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  •  984
Bug
Submitted by bobu2357

0

Votes
Active
I just tried filling our your survey. You really messed up - I kept getting the required answer to the last 2 questions no matter how many times I responded to it. I use Survey Monkey. It works better than this. Really annoying lack of attention to detail on the part of a company I generally...More
  •  0
  •  981
Submitted by Roelf

0

Votes
Active
After all the comments about the slow loading of Iclone 7 and CC3, they still take far too long to load. Please do something about this once and for all....More
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  •  975
Submitted by matjo9

0

Votes
Active
Think about the thousands of times a user will tweak items in a scene. It all adds up. X, Y and Z need their own nine separate lines for translation, rotation, and scale. I've been using Daz forever, and iClone is superior, but when it comes to tweaking transforms, it drives me nuts. There...More
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Submitted by Jeffster The Mighty

2

Votes
Active
Description:
- after unlinking an object (prop, character) its pivot coordinates are not updated to world coordinates, therefore remaining wrongly in the world with previously relative coordinates. Consequently, at relinking (ie directly link from object to another) its pivot coordinates are...More
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  •  973
Bug
Submitted by Amper Sand

0

Votes
Not a Bug
I tried to import a .pkfx file(popcornfx) and i get this error message
cant we import .pkfx files anymore?...More
  •  2
  •  972
Bug
Submitted by ahingel

0

Votes
Assigned
I have noticed that sometimes when I apply physics on self mesh of rigid body of high poly model, IClone stops responding. Here I have attached screenshot for reference. Please solve this issue....More
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  •  971
Submitted by jamalpsychologist