1133 issues found

0

Votes
Not Reproducible
iClone 8 somehow all keyframes,
very frame, every motion, is activated on characters. In large blocks. Not every character. It appears to be random. I am key frame animating three characters, using live face, controlling and switching cameras. Haven't been able to tell when or how this...More
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  •  458
Bug
Submitted by chris_045215

0

Votes
Released
Have a look at this video :
https://youtu.be/pLDiFVhABv4?si=qV_qYQRcE0aPUcyB
Thank you...More
  •  1
  •  757
Submitted by mtakerkart

0

Votes
Assigned
- extract the run_fwd.rlMotion file from the attached run_fwd.zip
- add the run_fwd.rlMotion to your timeline with a CC4 base plus character selected
- left click on the run_fwd animation clip in the timeline so it is highlighted completely...More
  •  3
  •  746
Submitted by vtoddw

7

Votes
Assigned
Please note that I have three (3) problems related to Legacy Particle Emitters and the Life parameters (Min and Max.)
1) Documentation: iClone v8 Legacy Particle Life parameters (Min and Max) are now set in Seconds in the application, but the online documentation still shows them as Frames...More
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  •  649
Submitted by BiggsTrek

0

Votes
Released
To reproduce, just try that function!
I've never seen it work on any combination of a project, and one to merge into it.
It could be that my projects are moderately large and it works for nearly empty ones, but I haven't tried that....More
  •  4
  •  730
Bug
Submitted by dan_190125

1

Votes
Assigned
When creating an AccuLips script, I'm finding that the audio is auto cut short by about a second or so compared to what is actually contained in the file. Attached are two audio clips that cause this to happen when processed with AccuLips.
To reproduce this:
- Open iClone and add a character...More
  •  2
  •  721
Bug
Submitted by dan.goyette

0

Votes
Released
I have a character with a face mask. in CC4 and iClone, I converted the mask to hair and used conformable region to have the mask mesh move with the character's facial expressions. this works perfectly. However, when I export out as an FBX to send to Cinema 4D the morphs seem to have the incorrect...More
  •  1
  •  848
Bug
Submitted by spencerreeve

0

Votes
Not Reproducible
Can't bring any animation into Iclone. Even file created with iclone.
It crashes immediately.
Thanks...More
  •  2
  •  405
Submitted by larryjbiz

0

Votes
Active
seems that it's not possible to compile RLPlugin [Auto Setup] to using it with the unofficial custom build of UE5 ...
any tips?...More
  •  0
  •  531
Submitted by davood.kharmanzar

5

Votes
Active
It's very surprising that exporting an FBX results in just a single animation clip containing the entire timeline. Unless people are really creating one iClone project per individual animation, a far simpler workflow would support labelling portions of the Timeline, such that labeled regions...More
  •  0
  •  597
Submitted by dan.goyette