1133 issues found

0

Votes
Not a Bug
System Config :
Latest windows 10 and all Updates in the drivers / Updates / 64 GB Ram 3080ti 12GB 2x 46" Displays /
Hey RL,...More
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Bug
Submitted by 2IDs media:design

0

Votes
Released
When I transfer characters with Unreal livelink, i get errors with the feet. If a character is wearing heels, the feet are deformed. If I livelink with a file made in earlier versions of Iclone, the bones are collapsed. I have to re-transfer them to make them work, but even still, if they have...More
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Submitted by raitan2008

0

Votes
New
Hi RTX team,
Thanks for Beta 3. The demo projects and the material library look great. I've been testing with my own production scenes, and here's what I found, most important first.
**System:** RTX 5090 (32 GB, driver 617.42) · Ryzen 9 5900XT · 128 GB RAM · Windows 11 Pro 26300...More
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Submitted by Futurestate

0

Votes
New
Hi RL Team,
unless it's a feature I've missed,
it would be nice to allow a named motion export...More
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Submitted by paul_puaux

3

Votes
Active
Most other 3D applications allow you to assign a separate texture to the back faces of mesh geometry — one way or another.
See the attached .gif of a robe simulated in Blender: it uses a single material with dual textures for the inner and outer parts of the mesh. Such a result cannot be achieved...More
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Submitted by 4u2ges

1

Votes
Active
AccuLips turns most vowels into the ‘Ih’ selection during the ‘Align’ process using existing audio files. Every viseme I’ve created with it requires re-work to correct this issue. It’s consistently bad and needs an overhaul.
**UPDATE - SEE ISSUE #9516** - Another user responded to my forum...More
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Submitted by Freshness34

0

Votes
Active
I am using iClone 8 on Windows 10.
The other animations and content are working normally, but the "Water 3" animation/content is not applying or playing correctly.
I tried loading/applying the Water 3 content again, but the same issue remains. There is no problem with the other animations...More
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Submitted by zeeshangamingforpc

0

Votes
Active
I have several ActorGroup actors baked to sequencers in Unreal 5.8.3. I have those sequencers ‘Auto Loop’ option and ‘indefinite loop’ looping options enabled. While using the play mode in the UE editor, the entire map briefly ‘freezes’ (user input and all animations) at the start of each loop...More
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Submitted by Freshness34

0

Votes
Active
I think acculips and text to speech is one of the best features of iclone.
It would be neat if there was an application that allowed two users to use avatars and environments in a one to one chatroom set up. You could use a acculips tts to have your avatars communicate client to client. Voice...More
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Submitted by cja075

0

Votes
Active
Sometimes, but not always, when I press CTRL and go to drag a key forward on the timeline, it will crash the program. Not earth shattering in the grand scheme of things, but annoying since this is my first instinct....More
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Bug
Submitted by tacknstock