



The seamless pipeline between Character Creator (CC), iClone, and Marmoset Toolbag brings powerful real-time rendering to 3D art and game development.
This integration allows users to automatically set up CC’s HD characters with advanced human shaders, or export PBR-ready assets from CC and iClone directly into Marmoset Toolbag for ray-traced rendering and interactive web presentation.
Pan, zoom, rotate with your mouse
Marmoset Toolbag can quickly ray-trace and render high-quality character animations, whether driven by skin-bone rigs or blendshapes for facial performances, making it an ideal solution to presenting final character art works.
Auto Setup streamlines the process of mapping and baking CC Digital Human Shaders into Marmoset Toolbag for photorealistic rendering. It allows full control over material parameters for skin, wrinkles, hair, eyes, and teeth, enabling artists to achieve the most natural and optimized results.
Achieve stunning, lifelike renders with baked expression wrinkles from CC and iClone characters.
Bring out enhanced fine details using displacement maps from CC5 HD characters, for hyper-realism in close-up shots.
ActorCore crowd characters are optimized with simplified geometry and unified PBR materials to ensure superior rendering performance. With access to thousands of AAA motion-captured animations, they can be instantly brought to life with realistic movement. ActorCore characters and motions
Auto Setup eliminates the guesswork in exporting CC and iClone objects to Marmoset Toolbag by seamlessly transferring and converting PBR materials and Subsurface Scattering Shader (SSS).
Easily transfer your entire 3D scene from CC or iClone to Marmoset Toolbag for quick, photorealistic ray-traced rendering.
10 built-in lighting presets for instant professional rendering, 5 optimized for close-up head shots and 5 for full-body views.
Click to view each setting
Featuring 5 post effect presets that capture the popular artistic moods, enhancing your renders with instant visual flair.