1079 issues found

0

Votes
Not a Bug
Hi i have tried posing the eyes in CC3, but there is not an apparent way to do this, when the eyes are selected the are no transform tools operational to move / pose the eyes? why is that?...More
  •  1
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Submitted by Siverse

43

Votes
Active
It would be very useful for game developing to be able to export expressions such as Smile, Fear and so on into FBX format as additional blendshapes....More
  •  2
  •  3140
Submitted by Alexxander

0

Votes
Closed
1. Export default character as FBX in T pose and A pose.
2. Import into Blender, both poses are the same.
Come on, fix this simple issue please....More
  •  3
  •  3139
Bug
Submitted by path.to.the.future

0

Votes
Closed
CC3 v3.11/Iray v1.21で修正された"Irayプレビューを開くとCCがクラッシュ"するバグが、CC v3.2/Iray v1.3で再度発生しています。
https://www.reallusion.com/FeedBackTracker/Issue/Iray-plugin-preview-fails-to-start-in-Character-Creator-3
https://www.reallusion.com/FeedBackTracker/Issue/Character-Creator-3-fails-to-start-after-Iray-plugin...More
  •  7
  •  3094
Submitted by ecl.jp

0

Votes
Released
My goal: To export CC3 characters (converted to Game Base) to Blender (v. 2.83) for touch-up, then to Unity.
My steps (screenshots attached below): I create a character in CC3 (v. 3.22), then convert it to Game Base. I put it in "0_T Pose" and export "FBX (Clothed Character)" with either...More
  •  5
  •  3089
Submitted by NinjaMouse

0

Votes
Released
Steps to Reproduce the issue:
1. Start importing of the character
2. Chose Shader...More
  •  1
  •  3075
Submitted by apesobaka

0

Votes
Closed
This error occurs both in Character Creator 2 and 3 whenever they start up....More
  •  2
  •  3072
Bug
Submitted by laozen

7

Votes
Assigned
1. Open CC3
2. Place the new female Smart Hair on the default avatar
3. Export to FBX with the following settings:...More
  •  6
  •  3065
Submitted by tantrum

0

Votes
Closed
Steps to Reproduce:
1. Export CC3+ Character to FBX format for Unreal
2. Import FBX file to Unreal...More
  •  8
  •  3061
Submitted by goldwynlau

3

Votes
Active
I have been using Character creator 3 pipeline
it seems like a fantastic option from editing to integration
however I have had many problems in relation to the structure of the skeleton game base in relation to the hands...More
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