1077 issues found

0

Votes
Released
After I started CC3 I set the game avatar (marked new) as default project. The problem is that it was not installed on the system. So it went to the web. But I just closed it and went back to CC3. After I try restart CC3 it wont start anymore. You get to when it is supposed to load the default...More
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  •  2317
Bug
Submitted by The-any-Key

0

Votes
Not a Bug
After writing to your assistance, they told me that this problem is a bug and to write here. Basically, when I export to Unreal Engine 4 many skeletal bones are not where they should be and this creates big problems in retargeting existing animations. I enclose some pictures. I state that I...More
  •  1
  •  2314
Submitted by emypippo

0

Votes
Released
My goal: To export CC3 characters (converted to Game Base) to Blender (v. 2.83) for touch-up, then to Unity.
My steps (screenshots attached below): I create a character in CC3 (v. 3.22), then convert it to Game Base. I put it in "0_T Pose" and export "FBX (Clothed Character)" with either...More
  •  5
  •  2305
Submitted by NinjaMouse

0

Votes
Not a Bug
Auto setup not working at all in a fresh c++ project. I hope this video helps.
https://www.youtube.com/watch?v=2cCvyaly_38...More
  •  1
  •  2285
Submitted by kmitchell.12catblackstudios

1

Votes
Not Reproducible
Morph sliders suddenly disappeared when I was starting a new project in Character Creator 3.3 . In order to solve the problem, I did upgrade to the new version (3.4). How ever, the problem persists.
-OS: Windows 10 Pro for Workstation (64 bits)
-Processor: i7-6700...More
  •  5
  •  2281
Bug
Submitted by mauricio444

0

Votes
Not Reproducible
When you import an OBJ that you have modeled around an CC3 imported figure, when you import it into CC3, it doesn't position properly. I export the CC3 figure --it doesn't matter if it's male or female, but I import it to my modeling program and lock it from being moved, scaled, rotated or...More
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  •  2275
Submitted by will2power71

0

Votes
Assigned
Greetings,
If to export avatar to FBX and then import it back (without any changes) position of all bones in imported model will be different from original.
For example position of Hips bone for CC3 Neutral character is:...More
  •  1
  •  2268
Submitted by Vit3D

0

Votes
Closed
Hi, just installed the free trial and the viewport is way to slow to operate.
No mouse response at all....
Already installed IClone and it goes very well.......More
  •  3
  •  2259
Bug
Submitted by Mattanza237

0

Votes
Not Reproducible
CC3 is crashing when I try to export a simple nude man (I need the manikin in blender).
Steps to reproduce:
1. Open a brand new project with default manikin...More
  •  3
  •  2255
Submitted by hillel.g.austria

0

Votes
Released
Steps to Reproduce the issue:
1. Start importing of the character
2. Chose Shader...More
  •  1
  •  2250
Submitted by apesobaka
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