952 issues found

0

Votes
Active
When I tested with only creating a few morphs, the speech was realistic but as it got more complex the mouth movement starts vibrating around the mouth area.
I've been observing the evolution of Visemes for years and their associated thumbnails to help identify to users what the face expression...More
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Submitted by Ascensi

0

Votes
Not Reproducible
CC4 gives me this error when trying to reimport a facial morph
this happens when using GoZ AND GoZ All
I have tried uninstalling and reinstalling both Zbrush and Character creator 4...More
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Submitted by Magnetheadx

0

Votes
Not Reproducible
When exporting any characters from Character Creator 4 into Unreal 5.0.1; An access violation crashes the program. The
characters I tested with are the Kevin and Camila models with no changes using the Unreal export preset. I have tested loading
other models (FBX) in to Unreal with no issues...More
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Submitted by playlogic

0

Votes
Active
Am informed that Character Creator4 is not backward compatible (at this time regarding Custom characters) and I am now required to save a duplicate character in another directory for CC4.
This is eating up precious storage space, aggravating, and the constant re-installation of already installed...More
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Submitted by neXuses

0

Votes
Active
Some times the bone order is not ideal or the model has too many/unnecessary joints. Some might want to simplify the joints for games or prep a version of it for sale etc.
Often after creating an experimental character externally I'd import into CC4 and examine functionality with animation...More
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Submitted by Ascensi

0

Votes
Active
1. (Not necessary, but recommended) Adjust a character's skin color via CC4 Modify > Skin > Activate Editor > Skin Base > Base Color> Brightness
2. Export as follows FBX > Clothed Character > C4D R19+. I left textures embedded, pose unimportant.
3. Open FBX in C4D (I'm using R.21.207)...More
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Submitted by cudak888

0

Votes
Released
When exporting a character from CC4 or iClone 8, the hair mesh conform and expression blends appear to move in the wrong word direction.
For example, I have a character with a mask, that mask is being treated as hair and the facial expressions are transferring their movement on to the mask...More
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Submitted by spencerreeve

3

Votes
Active
I downloaded the essentials for Character Creator 4, and I was kind of disappointed that there was no base skins for other Races included in Character Creator 4. I would like to suggest that in future versions of Character Creator, that you include a base texture for different races. There...More
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Submitted by will2power71

0

Votes
New
I originally posted in the forum as I hadn't noticed the Feedback tracker.
I have been creating a male model and he has no underarm hair. Why can we have all other types of body hair but not that one?
I saw this on the Renderosity site (please see attached) and it's exactly what I'm talking...More
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Submitted by Mediacandy

0

Votes
Not Reproducible
I was following this workflow on a custom model:
https://www.youtube.com/watch?v=A-4lGCu76Sw&t=261s
after blender's work , im back to cc and import fbx file , and i drag the slider bar , the mesh just broken......More
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Submitted by doomsday_y.93
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