952 issues found

0

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I've had to use this shader on other body parts for additional controls. At least unlock this shader in CC4, currently we can't edit the SSS textures or parameters.
I've had to change the shader to another then make it go back to be able to make changes but you loose maps when you do this...More
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Submitted by Ascensi

0

Votes
Released
I'm finding that the Body mesh of a model is clipping through the Scalp mesh when using Blendshapes in Unity.
To set this up, I've simply created a new CC4 project, and dropped the default Kevin character into it, and exported the FBX for Unity. I then use Unity AutoSetup to finish bringing...More
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Submitted by dan.goyette

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same error
I already installed CC4, Iclone8...More
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Submitted by _RESERVED__822328

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Active
new install of CC4 can't find "Skin Base"...More
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Submitted by General Picture Animation

4

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Active
I know this has been brought up several times already, but proper support for current UE5 skeletons with CC4 would be greatly appreciated....More
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Submitted by DaGlassMan4797

3

Votes
Active
Fresh installation for Character Creator 4.33. No matter what I do (restart software, refresh list), the Free resource section remains empty (displaying text "[All] search filter does not contain any results").
edit: In contrast, also a fresh installation of iClone 8.33, properly displays...More
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Submitted by kontis

0

Votes
Not a Bug
Create FaceBuilder using KeenTools and export to Character Creator v4.32 does not have the Modify tab, so I am unable to work further. In picture I added the image to show the problem...More
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Bug
Submitted by agha.khan_940305

1

Votes
Active
If you try to close CC4 while there are unsaved changes in your project, you'll encounter the following dialog:
The current project will be discarded. Would you like to save? Cancel &Yes &No
If you choose "Yes", then instead of saving the current project, it will open the Save...More
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Submitted by dan.goyette

0

Votes
Active
After importing a DAZ character, the eyes and teeth will show in the full figure view (F key) but disappear in the head view (J Key).
The head appears correctly after I save and reload the figure....More
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Bug
Submitted by animatedbeing

0

Votes
Released
Unreal 5.4.4/ 1.36 plugin
When i use the 1.35 plugin, everything is fine, but if i use the 1.36 plugin, even though the actual skeleton is ok, as soon as I import an animation, the model breaks and the eye/mouth pops out on the animation. I am using Actorcore animations and your own reallusion...More
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Submitted by Mike_1
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