I've had to use this shader on other body parts for additional controls. At least unlock this shader in CC4, currently we can't edit the SSS textures or parameters. I've had to change the shader to another then make it go back to be able to make changes but you loose maps when you do this...More
I'm finding that the Body mesh of a model is clipping through the Scalp mesh when using Blendshapes in Unity. To set this up, I've simply created a new CC4 project, and dropped the default Kevin character into it, and exported the FBX for Unity. I then use Unity AutoSetup to finish bringing...More
Fresh installation for Character Creator 4.33. No matter what I do (restart software, refresh list), the Free resource section remains empty (displaying text "[All] search filter does not contain any results"). edit: In contrast, also a fresh installation of iClone 8.33, properly displays...More
Create FaceBuilder using KeenTools and export to Character Creator v4.32 does not have the Modify tab, so I am unable to work further. In picture I added the image to show the problem...More
If you try to close CC4 while there are unsaved changes in your project, you'll encounter the following dialog: The current project will be discarded. Would you like to save? Cancel &Yes &No If you choose "Yes", then instead of saving the current project, it will open the Save...More
After importing a DAZ character, the eyes and teeth will show in the full figure view (F key) but disappear in the head view (J Key). The head appears correctly after I save and reload the figure....More
Unreal 5.4.4/ 1.36 plugin When i use the 1.35 plugin, everything is fine, but if i use the 1.36 plugin, even though the actual skeleton is ok, as soon as I import an animation, the model breaks and the eye/mouth pops out on the animation. I am using Actorcore animations and your own reallusion...More