992 issues found

1

Votes
Active
In CC3 when you were browsing cloth props, there was a small number on the lower left corner of the minipic displaying the cloth layer (1-10). This is missing in CC4 (IC8 as well), making it harder to fix layer conflicts when applying new cloth or accessories....More
  •  0
  •  632
Submitted by c68

0

Votes
Active
This is very annoying and time consuming to try to fix, resetting the bones creates mesh spikes. Can you develop a bone lock feature for "Adjust bones" area so we can lock selected bones and only the other bones that aren't locked can be reset?
Maybe, also include the ability in Edit Mesh...More
  •  2
  •  631
Submitted by Ascensi

0

Votes
Not Reproducible
Export FBX--"Merge Material - By Type"and"Merge Material - By Item" It`s no use....~!Can`t export any texture..~!
Will working..but will stuck and nothing exoport.....More
  •  1
  •  631
Bug
Submitted by pjwaixingren

0

Votes
Closed
I can't transfer from Character Creator to Z Brush using Goz....More
  •  2
  •  630
Bug
Submitted by kth.mshr

0

Votes
Active
I saw this tutorial,and follow all the steps, [Character Creator 4 Tutorial-Batch Create Expressions & Visemes for Humanoid Character with FBX File](https://www.youtube.com/watch?v=A-4lGCu76Sw&t=40s) but when i use the bones and import to cc, all the bones deformation doesnt work, How to...More
  •  2
  •  629
Submitted by 2121850839

0

Votes
Active
Since I uninstalled my old version of zbrush and installed a later version which I place in a different path, I clicked the button Face Tool, there will be a warning "can't find zbrush". I placed the Face Tool Data Folder and zsc file in Zplugs64 in my new version of Zbrush folder but when...More
  •  1
  •  629
Submitted by lynnhu033

0

Votes
Active
Hello.
You have said that the "standard" pose is by design.. But all characters now look broekn::Add an alternative pose like in CC3 that resembled a more A-pose
All my own characters now look broken and it's a pain in the @ss to look at....More
  •  0
  •  629
Submitted by doubblesixx

0

Votes
Not Reproducible
Have been working in the facial expressions of an avatar using the facial profile editor and GoZ to generate them , but each time I send the character back from Zbrush to CC4 using the GoZ and update the Left eye of the character keeps shifting its position to the other side ,doing weird...More
  •  3
  •  628
Submitted by gerardo094

0

Votes
Active
Please add the ability to be able to multi select bones to activate them as spring bones all at once instead of one by one....More
  •  1
  •  628
Submitted by ahingel

0

Votes
Active
Hi all,
It occurred to me while working with HeadShot v2 that one or several sliders that may be useful is to add a slider to adjust the shape of the head (skull)/face seen from above.   Some people have egg shape, narrow up front and wide in back, while others are long and narrow front to...More
  •  0
  •  627
Submitted by manach3605