Hello, i would like to bring this issue back up because its not been answered properly. As far i understand , the user asked why his char does not appear in the pose that he had previously stored into his library/iavatar (not the project file !) https://www.reallusion.com/FeedBackTracker/Issue...More
Hello, I’m looking to hire 1 to 2 freelance artists to help me with a project and wanted to inquire about the best, most cost-effective way to give them access to Character Creator for 2-3 months. I currently own single licenses of Character Creator 3 and 4, using one seat on my PC and another...More
The morph creator in iclone is outdated, and makes more sense to be integrated into CC4-- and it should be done in a way to more easily micromanage clothing and body morphs with the same functionality by which CC4 can now handle facial morphs and facial profiles....More
When I transfer to unreal I'm currently on unreal 5.2 I have tested 5.3 5.4 and 5.5 for the animation retargeting from cc4 to Unreal and it is very difficult is it possible if you can put the bones for unreal 4 and unreal 5 mannequin in a default setup that you can export without the cc4 twist...More
Hello, Happy new Year I have a problem with the GOZ function of Zbrush, here is the error message! I tried reinstalling visual++ but it didn't change anything....More
Version 1.32 does not work with Unreal 5.3. I am aware that I can keep 5.2 installed and use that, but using that storage for that is not an option for me....More
My request is a simple one; please bring back the EyesBlink expression for C4 characters. I ask because as a VRChat developer, it makes avatar creation a lot quicker. Thanks. :)...More
I used to be able to copy a .ccProject file and rename it to and .iProject file. Now I get an error ("Failed to load file) when I do this. Here is a link to two files. They are identical, but I renamed on to have the .iProject extension. https://drive.google.com/file/d/1gzHSXYuqkWdLEvHnn23UU1aFnFApFzoR...More
Hello Community, I’m facing a transparency issue with hair when importing a character from DAZ3D and Character Creator into a Unity HDRP project. The workflow I followed is as follows, and I’ve also included a video to show the steps: 1. Export from DAZ3D:...More