992 issues found

0

Votes
Not a Bug
I can't get the goz bridge to work properly. Every time I do a round trip, it tries to create cloth instead of update my mesh. I've tried everything I can think of... different poses, quitting restarting both applications, clearing the goz cache in zbrush, restarting my computer, trying in...More
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Bug
Submitted by brian_52_80

0

Votes
Released
The Toon and Neutral basic rigs no longer function when selected, and a pop-up window talking about CC5 appears, and you have an OK button or a More button to choose from, the More button takes you to a forum post about CC5 compatibility. As I just updated to CC 4.6 I would like to know if...More
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  •  537
Submitted by BusyShadows

0

Votes
Not Reproducible
I am doing a trial test before buying program. I saved a new character file in my project, then switched to Game Base and exported the character, but it failed. When I export the same character as high-poly it works fine. Why does this problem? Please tell me how to solve it....More
  •  2
  •  537
Submitted by codereach10

0

Votes
Released
Windows 7
I wonder RL hasent learned from a CT5 bug i have reported long time ago. Exactly the same now happens to CC4.4.
Ealier versions do not show this misbehave....More
  •  0
  •  537
Submitted by K_Digital

0

Votes
Not a Bug
Create a new character and apply any custume/prop to it. Use the "Hide Body Mesh Tool" to hide all of the character faces. (This is something I do with a full-body suit.)
Now export to FBX, and use InstaLOD to create LODs.
You'll find that the resulting LOD meshes include a mix of the outfit...More
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  •  537
Submitted by dan.goyette

0

Votes
Active
CC4 has the ability to do asymmetry through morphs already, but being individually done and on such an extensive list leads to the usual boo boo of "stared at it too long, cannot see the mistakes" pushing asymmetrical blendshapes too far after doing enough of them. I wish to suggest that CC4...More
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  •  537
Submitted by Kuddleminski

1

Votes
Active
The morph creator in iclone is outdated, and makes more sense to be integrated into CC4-- and it should be done in a way to more easily micromanage clothing and body morphs with the same functionality by which CC4 can now handle facial morphs and facial profiles....More
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  •  537
Submitted by davidmaximo

0

Votes
Not a Bug
Steps to reproduce:
1) create Base character Toon Neutral F
2) Run Motion -> Facial rig -> Full face, when eyes are closed, eyelashes coming from the face....More
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  •  536
Submitted by tomas.prochazka

0

Votes
Closed
This happens with any character model I load and at first I thought it was an issue with the CC Blender Pipeline Tools, as when attempting to export to blender using the tool, CC4 shuts down. However, I get the same result if I export via CC4's built in functions, File>Export>Export FBX, and...More
  •  2
  •  535
Submitted by McCloud Media

0

Votes
Active
When, any why, did the keyboard shortcut list get removed from the online manual. This was very helpful for not only new users but also for all of those who can't memorise them all for different software....More
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  •  535
Submitted by wires