992 issues found

0

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CC4.32 When trying to load Body Hair - chest 01 from Skin Gen premium i get a weird path error. See picture.
The desired image exists but in a totally different folder. The error seems to ocur only with chest 1.
The same path "D:\reallusoon/00content/.. " is called on win 10 and Win7. Both...More
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Submitted by K_Digital

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Dear Support Team,
I am experiencing an issue where I cannot access the Blender pipeline - the pipeline window is not appearing when I try to connect. This is preventing me from testing character animations, which I hoped to do while waiting to purchase some assets.
I noticed this issue coincides...More
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Submitted by godp14

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I don't know if this is an issue... but it is still very annoying.
Let's take a simple example: I have a cap that I keep in "accessory" mode. I save it in my "content" and indicate that it is a head accessory (of course I have attached my cap to the head bone).
So far so good, however... if...More
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Submitted by Pixel4Fiction

1

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Active
As a 3D creator, I very much hope to update the Chinese translation for more convenient and quick creation...More
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Submitted by 1416035629

0

Votes
Not Reproducible
Using version: 4.6
Steps to reproduce.
1) Import a Daz3D character .fbx (DazGenisis8) > Humanoid...More
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Submitted by Methrid

0

Votes
Closed
bug
The image below is what I get. I have had cc4 for 2 days. Please fix the problem or I will have stop payment.
try this link https://bsky.app/profile/pailcat.bsky.social...More
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Bug
Submitted by dthomas123490

0

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Assigned
When importing meshes, textures become transparent. I don't think this is intentional. Removing the opacity map fixed the problem, but it's an unnecessary step. This goes for PNG, Jpg not tested....More
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Submitted by K_Digital

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dears , i tried to install the new character creator 4 [purchased today] but with no luck
i tried to uninstall the hub and install it again the same issue with the following error
---------------------------...More
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Bug
Submitted by mahmoud.aldaoor

1

Votes
Assigned
Twenty years ago I was creating skeletons with extra Clavicle bones between the base spine root joint and the shoulder to account for more realistic character deformation of the shoulders. Once the shoulder rotates up, the clavicle should be adjustable independently to get a natural deformation...More
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Submitted by garyoliverio1

1

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Assigned
It is not applicable here and leads to character disappearance from the scene manager....More
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Submitted by 4u2ges