952 issues found

0

Votes
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1. Make a character through HeadShot2
2. Apply "Female Asian.ccSkinGenP..." to the character
When the window pops up, you can't do anything, including clicking the close button...More
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Bug
Submitted by 33201037

0

Votes
Released
Steps
1. Open Character
2. Go to Modify select proportion...More
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  •  213
Submitted by konzeptzwei

0

Votes
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I downloaded the Trial because I am interested in the HeadShot feature. Unfortunately you do not allow testing of the HeadShot export feature to verify that it works and exports the Headshot with the export. Even a limit of 5 or 10 exports would be enough to allow us to make sure that the feature...More
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Submitted by DavidHager

0

Votes
Active
Unless I am not following the correct workflow for hair removal for digital scans, please provide a way to filter out hair from the digital 3D scan. After the fact, I now understand I would likely have to manually sculpt away hair on the digital scan first before transferring it to CC4 characters...More
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Submitted by Ascensi

0

Votes
Assigned
Steps to produce bug:
Import FBX asset using accessory import
Press create hair, brows, beard in the modify panel...More
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  •  211
Submitted by alexjarrett

0

Votes
Active
Skin Weight Painting can be very slow, especially if someone forgets to toggle of smooth mesh by subdivision
But I my case I didn't have that enabled, I do have a dense mesh to work with Spring Joints, problem remains is that it's too slow and freezes and crashes often (AMD 16 Core 32 Thread...More
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  •  209
Submitted by Ascensi

0

Votes
Not a Bug
Trying to export a head for metahuman shows all 4k source textures and only allows medium export and says you need 4k textures for high....More
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Bug
Submitted by bad_character

0

Votes
Assigned
- Create a Neutral character or any
- replace eyes and teeth with Game version 1 UV
- Optimize the character to game version...More
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Submitted by blackant

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Active
Hello, i have discovered when importing OBJ with or without Metallic/Roughness maps , both are not editable. Only when replacing them, export the imported obj and re-import it or deleting the maps (DEL) , then Undo with STRG+Z makes them editable.
I asume this must be a bug. Please refer...More
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  •  208
Submitted by K_Digital

1

Votes
Active
If possible:
1: lasso tool ...
2: Hide mesh lines option when using the sculpt tool...More
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  •  208
Submitted by erich mestriner
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