293 issues found

0

Votes
Not Reproducible
When exporting character in FBX format with expressions and importing to Houdini that has footwear, the footwear seems to be throwing the points off...if you look at the screenshot below, you see what node I'm using.... if I use the import option in the File menu, everything seems fine, so...More
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Submitted by frescalus

0

Votes
Not Reproducible
after creating the character, when I start adding animation or send it to Iclone8 the character's head and hair shrinks to half its size compered to the rest of body and clothing...More
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Submitted by ma1wa2kep3

0

Votes
Assigned
If you adjust a slider's setting and then click "Undo," the focus on the screen moves from the slider you were working on to the first slider in the set you are working in.
For instance, if I am adjusting a nostril slider that is 50 sliders down from the first slider in the nostril set, when...More
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Submitted by rlkessler

0

Votes
Assigned
See the issue here in the blender pipeline GitHub, confirmed by the creator victor soupday:
https://github.com/soupday/CCiC-Blender-Pipeline-Plugin/issues/103#issuecomment-3742050841
He wants to check with reallusion why is this happening now in CC5, shapekeys are ignored / bypassed, and not...More
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Bug
Submitted by animaliok

0

Votes
Released
When i Apply any eyelash and click Correct Eyeblinking, & Press Eye Open/Close Then
Character hole face and body changed.
Version 5.06 Work Correct, But When I Update To Version 5.07, I Face Problems....More
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Bug
Submitted by Arvind Kumar Gupta

0

Votes
Active
in both UE5.5.4 and UE5.6.4 when importing using the auto setup plugin, unreal engine crashes, everytime this happens:
LINK DO ONEDRIVE PROJECT'S FILES: https://drive.google.com/file/d/16OS_bRKMOBbxmQGt6LCF_YPAMN3M5MA-/view?usp=sharing
LoginId:1d910a0341cac98ec5b4738fff6a2149...More
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Submitted by antoniojanuario297

0

Votes
Not Reproducible
I have a problem with Auto Setup For Maya 2025 plugin. Whenever I try to use it, the shader doesn’t get assigned properly. Unlike Blender, it doesn’t work correctly in Maya, so I have to fix it manually every time, which is really frustrating. I’m a professional Maya user, and if you could...More
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Submitted by rakibfahim80

0

Votes
Assigned
When modifying character morphs in CC5 and importing the exported files into UE5, the morph changes do not apply correctly. I am using morph changes from the Head shot category.
For example, even if I use Lip close Open to change the mouth morph and want to make the character's mouth open by...More
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Submitted by gokomu

0

Votes
Active
There are currently two issues.
The first issue is with Face Headshot 3. When I use image matching, the facial image becomes misaligned on the face mesh. The same problem also happens with the side view image matching.
The second issue is related to the ZBrush Face Tools plugin. It seems...More
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Submitted by phylcom

0

Votes
Released
Hi team,
I know there 's already a thread on this (https://discussions.reallusion.com/t/important-headshot-3-hotfix-available-mesh-distortion-eyelash-issues-fixed/17083/3)
But even after updating to latest version, reinstalling everything (including GoZ), I still have the issue of mesh exploded...More
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Submitted by Kissoon
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