When you first install CC5 or any other software, it comes with the basics, but if you've been collecting assets or addons for a while, it seems like you manually have to go in and find and download them all. This is a huge time suck, annoying, and a really really big turnoff for new users...More
I have a bunch of G3, G5, Chuck and Gwen content. I marked it as invisible in CC4, and I am having to mark it as invisible again in CC5. Please make a way for me to only have to do this once, not do it again with each software update....More
The plug-in shows as "Installed" in Reallusion Hub, and the program confirms "Activate Purchased Items Finished." However: - My account shows 0 activated licenses for SkinGen Premium....More
Hi everyone, I noticed that the HD Ultimate Morphs pack doesn’t include a gender-neutral nipple morph, usable on both male and female characters. Would it be possible to add one in a future update, or release a small extra morph for that area?...More
When exporting a CC5 character to FBX using the Unreal UE5 Skeleton preset, clothing skin weights lose precision during the FBX conversion process. This causes mesh penetration...More
Hi I found merging materials is broken around the arms (some for jackets that cover the arm) when fusing this outfit down to 1 material the armbands were in this A-pose-like position and a little flater...More
The attachments and Props, Custom Split Normals Data exported in FBX format are incorrect. Take the Viking Axe in the default resources as an example 1)Import Blender using the automatic plugin...More
In CC4 I had lots of tags for content so that I could more easily find what I was looking for. In CC5 I installed some content, but it is taking forever, so I am not done yet. I started looking for my tags so I could install the items I need first. There are no custom tags showing in CC5...More
I have an issue where creating a head mesh seems to always break once entering the Refine mesh mode. I have a mesh head I export from Blender 2. Align the points...More