55 issues found

1

Votes
Active
Dear Cartoon Animator Support Team,
I am experiencing serious performance and stability issues while using Cartoon Animator 5 for animation work.
My PC specifications are:...More
  •  0
  •  14
Submitted by Toton Roy

0

Votes
Active
By default, there are lots of shortcuts on the bars at the top of Character Creator and iClone. Great! I hate having to memorize keyboard shortcuts.
It would be nice to be able to add my own buttons too.
I use T Pose often and have to dig through the Content folder to find it. It would...More
  •  0
  •  47
Submitted by AncientWire

0

Votes
Active
The twist bones you generate when building the UE5 skeleton have a strange inconsistency given how closely the rest of the skeleton matches to native unreal. In the unreal skeleton, there are 2 twist bones for each limb segment (upper arm, lower arm, thigh, calf) but the 2 twist bones are...More
  •  0
  •  112
Submitted by trapp_dev

1

Votes
Active
ummary
CC5 is intermittently baking active morph sliders into the base mesh without user intent or notification. The behavior is inconsistent and appears to be dependent on the character's internal state rather than a specific action.
Expected Behavior...More
  •  3
  •  157
Submitted by beforetheballoon

0

Votes
Not Reproducible
I was amazed by what Auto Setup can do, but it has a fatal flaw that makes it unusable. If you use the Auto Rig to rig it to 3ds Max Cat, everything works fine in the scene where the character is imported. I would have paid real money for this feature alone, but when you merge the character...More
  •  2
  •  127
Submitted by john_737012

0

Votes
Active
It would be great if the Info list (Preferences -> Display -> Info) was expanded to include the following information (as a minimum) when the entire character is selected:
> Character type: CC3, CC3+, CC4, CC5
> SubD Level (Viewport and Render)...More
  •  0
  •  101
Submitted by JimDHart

0

Votes
Active
HI! Our team use unreal5 and CC5 with Maya. We export a CC5 character as Unreal5 skeleton, its ok for us to auto setup character in maya & UE5.
But in Maya,Face rig tool in auto setup is only work on maya skeleton, when we use it for UE skeleton, Its said" Unsuported Facial Profile.."
It shouldn...More
  •  0
  •  125
Submitted by BytedancePST

0

Votes
Assigned
It's very annoying having a splash screen pop up every time I start Iclone 8 and CC 5. Saying the same thing over and over again when I already have all of the products it is listing. And you can't use the program till you click the X. I cannot find anything to turn it off except hitting the...More
  •  1
  •  127
Submitted by Linehaul64

0

Votes
Assigned
When ever I select soft select, the clothing item mesh becomes visible through the character, this makes seeing which face or vertex to select very difficult. You have to constantly rotate in order to make sure you've selected the right point. As the front and back faces and vertex overlap...More
  •  2
  •  147
Submitted by blindman

0

Votes
Active
If I buy items on your official marketplace, I don't want to just download them on the blank project I have up at the time, I WANT TO SEE THEM IN EVERY PROJECT! I'm messing around big time with character creator and I've just opened up a saved body and face, to find that only half of my purchased...More
  •  0
  •  114
Submitted by gscully