I use HitFilm Pro VFX software for many years, and it plays a Windows notification sound when it is finished rendering. This is super useful. It would be amazing if iClone could play a WAV file when it is finished rendering. Same thing for the iRay renderer. (The new "fullscreen render...More
When rendering with Iray ( last update ), textures using Substance files are not computed. Result is a white object. Iray only takes into account texture images....More
When trying to apply Avatar Proportion to a G6 character, a warning is displayed, related to FBX export. See: G6_avatar_proportion_warning.jpg In addition, there are number of issues with the scaled character....More
In older versions One was able to have a character walk to a path, then continue on the path. That no longer works. Watch this clip: https://www.dropbox.com/s/h45ghn2fhavl7dw/WalkToPath.mp4?dl=0 Instead of walking to the path, the character jumps to some location, then begins to walk. Totally...More
Referring to Can(RL)'s post https://forum.reallusion.com/FindPost402799.aspx Virtual Human Textures appearing in Iray material list with default of MDL "Auto 1.0" may need to be reset to "Auto 1.1" in order for them to be displayed correctly....More
Im trying to workout the realtionship between the clip_time and Time_line time. If I wish to set a key x,y,z on the Transform Track on the time_line I simply set time_line = 100 say and it will put a key at frame 100 on the time_line. If I set up a clip and save x,y,z to the clip at say clip...More
mi notebook is dell alienwere m15, direct x 12, after many time i restart the iclone program and the icons are bigger than before, what may have caused this problem??...More
Selecting "Expand Summary tracks and Close Others" should remove other tracks from view and not cause all sub tracks from not being shown unless reselected. You just need to close the motion track is sufficient, not the motion layer, not the gesture layer, not the Torso layer, not the Head...More
Lip-syncing of separate characters is easiest when each character has their own separate audio track with their own dialog isolated. This is easily done in any free audio software, and the tracks are easily loaded into Iclone. However, once the audio is applied refining lip-sync can be hampered...More