1662 issues found

0

Votes
Assigned
After I add some material AddDiffuseKey and AddGlossinessKey keys to the timeline with my python script I now find that after playing the sequence they do not show on the timeline.
This did not happen before I updated to 7.41.
Regards...More
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Submitted by videodv

1

Votes
Active
Please add the option to scale the Face Key Modify window so you don't have to scroll back and forth to see all the options for nose and mouth etc. It would be easier if you could see ALL the sliders for a category at once.
It would be better still if you could detach (and reattach) all the...More
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Submitted by DialogueTrainer

1

Votes
Active
Hi,
I want to be able to render in Unreal but also be able to render the figure inside iClone to then composite the two renders in post.
This should be easily possible with an iClone piloted camera but reality is that it's not possible because the Unreal and the iClone render do not match...More
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Submitted by cinemyscope

0

Votes
Not a Bug
Toon Light has been great so far, but I loaded a relatively big apartment, added a character, and when I add Toon Light, everything disappears. I search and find the avatar in space with no apartment to be found.
It just may be because my laptop is not really made for this, although it meets...More
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Submitted by crantic

0

Votes
Assigned
Start a new default project in iClone (single box will show)
Rename the Box_001 to Box (Dont press enter or anything)
Create a new camera and notice the camera get the name "Box"...More
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Bug
Submitted by The-any-Key

0

Votes
Released
1. Create Path.
2. Attach a PROP to path (pick path).
3. Set up to move the Prop along the path as per normal....More
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  •  1016
Bug
Submitted by paro_3453

0

Votes
Active
IN CC3 there is an option to apply an " image" to a light,also "light shapes" but not in IC7 which only has the colour palette .
Request Iclone be given the same options. as CC3 and perhaps option to export Lights with Character from CC3 to Iclone.
Reason - Iclone is where you create...More
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  •  1016
Submitted by 0oseven

0

Votes
Active
It seems to work correctly in the Material preview, but the blend is not applied in viewport.
TO REPRODUCE:
1) Add a base Box (BOX_001)...More
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  •  1016
Bug
Submitted by Matt GH

0

Votes
Active
I would like the ability to directly paint materials on a prop or terrain within iclone....More
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  •  1016
Submitted by MuriithiNyaga

0

Votes
Active
I would like to be able to do in 1 button of saving all materials for 1 character when saving all textures.
That would be extremely handy and a good time saver....More
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  •  1016
Submitted by Dragonskunk