Hi, I am an animator and I would really like to have an option for animation a character in 24 fps. 60 FPS is reallly nice option and it makes animation real smooth but having 24 FPS can be so handy who comes from other 3d animation applications like me....More
I've tried this with various frame rates for unreal Project (i.e 30fps or 60fpd) and also viewed my own transfer frame rates to ensure they're at 50PFS or higher. All settings in Unreal are correct for either a 30fps project or 60fps project. Whatever animation I have in iclone always seesm...More
The iclone7's automatic updater downloads the patch; my system, W10, refuses to overwrite the iclone.exe The process aborts. As I paid for the early bird iclone7, it shows up as free in my order history (!!...) and I don't find the patch to upgrade manually. Please, remedy! I get upset this...More
From the new Motion LIVE feature I understand we can now layer motions together by blending the mocap recording and masking body parts. This is not possible for already recorded motions, but would be a helpful feature. Imagine you create a pose for sitting on a horse (as in your docs), then...More
Hello! I am a brand new user and maybe I'm not worth your time but I have a more than capable machine and still having a fantastic time using and trying to learn your software... it doesn't want to stay open or sometimes it doesn't want to start at all. The Problems that I'm having:...More
I know Reallusion plans to improve the particle system in iClone. Would be perfect if any of NIVIDA FSX could be implemented. https://www.youtube.com/watch?v=XGLAC69J-BM...More
After about 60 frames all my screens go black then recover, however the iclone camera windows whether a camera or preview have whited out . the animation time line continues to run. this happens regardless of the display mode (PBR or Traditonal ). the program responds to all commands afterward...More
I exported my animation from UE4 and imported it to iClone 3DXchange 7 and it seems fine. I converted it to a non-standard character and it plays back correctly in the viewport. When I send it to iClone 7 the animation rotation is wrong. The hands should be pointing down the Y-Axis but the...More
I have the same problem as this post .https://forum.reallusion.com/478351/Smart-Hair-CC3-character-to-UE4-issue?Keywords=hair All my software is up to date. My Workflow, cc3-ic7, the character and animation are imported to UE4 through export FBX, There's something wrong with the hair....More