I've tried this with various frame rates for unreal Project (i.e 30fps or 60fpd) and also viewed my own transfer frame rates to ensure they're at 50PFS or higher. All settings in Unreal are correct for either a 30fps project or 60fps project. Whatever animation I have in iclone always seesm...More
with a new update on my gpu's driver i got these error messages on iray's view log (for both iclone and cc3) i tried all the settings you provide on the manual but it doesnt fix. and the rendering process its very slow. it wasnt like that before on the previous version. please have a look...More
When more that one tree of the same kind is added to the scene, the resulted export size of those trees becomes squared Example: One Azalea tree is added to the scene - the export scene file size is 22 Kb (slide 1) and number of vertices for the tree is 414 (slide 2)...More
This file was provided by Xsens and contains hand tracking data from their Manus gloves: https://drive.google.com/file/d/1-C_RtIBlEpUendpwykM4C6pCLMgE324p/view?usp=sharing Load it in 3DXchange as a non-standard character, I mapped with this profile:...More
iClone has the ability to merge separate motion clips into one single clip for easier manipulation and/or exporting. http://manual.reallusion.com/iClone_7/ENU/Pro/Default.htm#iClone_7/Pro_7.0/09_Animation_Timeline_Editing/Merging_Clips.htm It appears there is no such option for merging clips...More
Cannot pick paths in iClone 7. I've contacted support, and sought help on the message board, trying people's suggestions. Other "related" functions that include right-clicking and selecting a target work fine for me, such as Look At, Link, Align, etc. Paths work fine for me in iClone 6. Never...More
I have the same problem as this post .https://forum.reallusion.com/478351/Smart-Hair-CC3-character-to-UE4-issue?Keywords=hair All my software is up to date. My Workflow, cc3-ic7, the character and animation are imported to UE4 through export FBX, There's something wrong with the hair....More
With Live Face connected and working, you can no longer set a zero pose. This is a SERIOUS bug and one that just occurred (as little as last week it was working fine). Without the ability to set a zero pose all facial mocap is wrong....More