Play first frames and see that the camera moves in the expected direction. Move the key so they are side by side. Play first frames again and see that now it makes a long curve down....More
The steps outlined here under 'Multiple Actors Controlling Multiple Characters with Multiple iPhones': https://manual.reallusion.com/Motion_LIVE_Plugin/ENU/Content/iClone_7/Pro_7.0/29_Plug_in/Motion_Live/Multi_Gears_Controlling_Multi_Characters_iPhoneX.htm Does not work. To replicate this...More
The IRAY Plugin Preview Windows keeps moving out of scope so that I cannot reach the title bar to move it on my screens. I am using 3 screens with dieffernet resolutions. IRAY preview windows cannot be fixed to one screen or position. Sometimes it is positioned to far above so that I cannot...More
Hi There, I'm trying to send over characters from iClone to Unreal Engine 4.26.2 via LiveLink, the process starts, the transfer command prompt starts but then half way through the process it just crashes and shows send and close or send and restart. Choosing send and restart button throws...More
Dear support, I cannot export any character, why ? But i do have a licence, cost me fortune and cannot use it. Fix it asap pls.. https://s25.postimg.cc/z1tjjd0of/screenshot_70.png...More
The movements run at the same speed, regardless of whether I use the realtime mode or per frame (necessary for soft cloth). This works in the projects created before the last update, in all new projects after the last update the Per Frame mode no longer works....More
Hello RL, I would suggest to evaluate, for a future release of the Curve Editor plug-in, the possibility to display the curves of multiple assets together. This feature would make the life easy to accomplish several tasks, for example:...More
Iray is capable to produce a variable Motion Blur effect (according to Programmer's manual). I was unsuccessful in reproducing the effect by just editing export .mi files. Please add this vital (specifically for fast-paced scenes) option to the Export, have BR support it and...More