1663 issues found

0

Votes
Not a Bug
When RELOADING a character I have saved and RENAMED the file in the Scene Manager does not carry the NEW name .
This may also apply to CC3.
Steps...More
  •  1
  •  1613
Bug
Submitted by 0oseven

2

Votes
Active
In iClone7.91 it’s possible to use “Reduce Lip Keys” feature. This is a great feature which helps to improve the lip sync. It would be really great help, if you export just Visemes from iClone 7 in whatever form so it could be imported to the CA4. In CA4 are sometime too many Visemes. By loading...More
  •  3
  •  1613
Submitted by feelingood

1

Votes
Active
Hi, here this my trouble with import /export fbx from/to 3dsmax.
To explain the context of what I'm traying to do :
1. I animate an object in 3dsmax 2021, export in fbx....More
  •  0
  •  1612
Submitted by dlalot

3

Votes
Active
Hi,
The render engine should be developed for a better render quality. This should be added as an option.
Thank you....More
  •  2
  •  1612
Submitted by RyderHS

0

Votes
Active
To be able to download the manuals to have locally. This request is not only for v7.2 but for all of Reallusions products.
Thank you!...More
  •  0
  •  1610
Submitted by sjonesdc

0

Votes
Released
The G2/G3 characters display an error when trying to add any hair to the characters including the original character hair. This issue has been confirmed by two other users and is not an issue in Iclone 6.
https://forum.reallusion.com/372485/G3G2-Hair-Issues...More
  •  0
  •  1609
Bug
Submitted by thebiz.movies

0

Votes
Closed
Can Actorcore AccuRig Characters be exported to iClone 7.93 or import from iClone from AccuRig? As iAvatar or .FBX?...More
  •  2
  •  1608
Submitted by erb.john

2

Votes
Active
iClone 7 is a great tool for animation, but something important is missing : The ability to change the scale of a character in the timeline!
Actually, we can change the size of a character, but it's not possible to do it while an animation.
It's something important for many reasons! Recently...More
  •  0
  •  1608
Submitted by Leowald

0

Votes
Closed
(See video)
I have a little seen simulation a bus stop. The bus pulls in and blocks the characters. I then make the characters invisible. Everything looks fine. But, I did rewind and reran the scene looking for problems, and my main characters hair physics go wild. While I was able to work...More
  •  2
  •  1607
Bug
Submitted by bobu2357

0

Votes
Assigned
Any time a glow map is used for a given object and the render exported as a PNG with transparent background, a halo would surround the object.
This is regardless of the object type or glow map used. See slide 1.
This behavior cannot be replicated in iClone 6. See slide 2....More
  •  0
  •  1606
Submitted by 4u2ges