1662 issues found

2

Votes
Active
Would be amazing if we could bake the textures from Iray and use them normally in iClone for animation :)
So we can render the scene even with the normal iClone renderer. Then the rendering process would be so much faster having the result of Iray render :D...More
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Submitted by ahingel

0

Votes
Active
HI RL,
Just a question to Scene.What ist wrong with the setup?
Please see animation appended....More
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Submitted by 2IDs media:design

0

Votes
Released
Hello,
Making smooth camera movement by turning on Camera "Smooth Movement" in the edit menu does not work. Also the "Make path" from camera transform keys does show up in timeline when the keys are highlighted as they did in IClone 6.
thanks...More
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Bug
Submitted by Creature Freak

0

Votes
Active
I like to use shaky cams in my videos for a realistic, close-up feel. Right now I attach the camera to a dummy prop, and then use prop puppeteering to animate the prop. It would be nice to just directly be able to animate the camera in realtime. Note, this is not the same as moving the camera...More
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Submitted by dante1st

0

Votes
Released
1. Open iClone 7.7 and load the Base Female avatar.
2. Open the Face Key editor and, in the Expression tab, choose the "Happy_1" expression.
3. Go to the Modify tab and dial "Eyes Blink" up to 100....More
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Bug
Submitted by Hookflash

0

Votes
Released
seems that is not possible to using Facial and Body mocaps together at same time on versions of 7.0x...More
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Submitted by davood.kharmanzar

0

Votes
Released
This is user's content issue.
This robot content,
https://www.reallusion.com/ContentStore/ccdproduct.html?contentid=AIC551CIENU000020141024001...More
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Submitted by Rampa

0

Votes
Released
I cannot explain this better. See the video to understand.
https://youtu.be/XKVUJmRU9G8
Note: Before the update (not sure whether iClone of Popcorn FX update), those 2 emitters coexist and successfully emit their own mesh....More
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Submitted by 4u2ges

0

Votes
Not a Bug
I have given a walk motion for a character in motion puppet. then I have given transform from one place to another place. But the character is not moving until the timeline has reached half of its transform position and after that, it starts moving at a fast pace. Why it's not moving until...More
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Submitted by cutcornerslicenses

2

Votes
Active
The paint toolset from Character Creator for painting physics textures on Characters or objects in iClone can again become a big asset for fast animation reach technique. I do not come from an animating back ground but when I started to work with it I find the process of creating reach targets...More
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Submitted by Ascensi