Dynamic Wrinkles only show when the face is active, as the name correctly states. The thing is, old people have Static Wrinkles - wrinkles that show when the face is inactive. Without Static Wrinkles, old people can be hard to make. Please develop Static Wrinkles....More
I'm resubmitting this issue, because it was misunderstood by Reallusion and closed. The original issue is here: https://www.reallusion.com/FeedBackTracker/Issue/Dragging-Expression-into-Timeline-deletes-all-expressions-to-the-right-of-it The issue is: If you drag an "Expression" to the timeline...More
Please refer to my previous ticket. Enclosed is the system information. Please provide CC4.31 and IC8.31 installers that are working so we can reinstall the previous version to continue with our work while the development team investigates the issues with the new version pushed today....More
when exported to omniverse 1. preview camera doesn't show up 2. cameras don't focus consistently on moving characters or objects pls fix ur focus settings...More
Today I was attempting to export and send an animation (.fbx) file to be imported into Unity, but a teammate of mine showed me that the range of frames I flagged in the timeline had also exported the lip sync from the very next animation, though the lip sync was not included in the flagged...More
It would be beneficial to have a bridge similar to the Unreal Live Link Plug-in for iClone 8 that harnesses the capabilities of Metahuman to animate custom characters within both Unreal and Omniverse. It's puzzling why this integration is swiftly available for Metahuman models yet remains unavailable...More