WASD not working to control character movement. Just want to leave my fix for a problem I had. I have had this problem in the past with other applications where a certain key mapping doesn't work, and on this occasion, the WASD mapping wasn't responding when I was trying to use them in Motion...More
I love that the Perform menu is so much easier to edit now than in iC6. Thank you. However, could you make it a little easier please? Please allow drag and drop from Content. Find File isn't hard, but it is an extra step that I hope you can eliminate....More
Is it possible to use GPT4 with iclone8? It would be epoch-making if the character's movements and conversations could be entrusted to GPT4's AI....More
I'm wanting to create an animated film that will involve 20-30 scenes / sets. 3 main characters will be part of those scenes. I'm thinking I will (should?) have a different iClone project for each scene / set, just to keep things manageable / modular....More
Following this announcement that makes Plant Factory open source, it would be interesting if Reallusion could integrate an extremely powerful plant generator for iClone. https://www.cgchannel.com/2025/12/vue-and-plantfactory-may-be-going-open-source/ PLEASE VOTE IN LARGE NUMBERS!!!...More
At some point in IC8 I have lost the ability to replicate baked morph keys with Ctrl (singled out morph keys are getting replicated just fine with Ctrl). I could still use Copy/Paste, but it's highly inconvenient. Here is to compare IC7 and IC8: https://vimeo.com/manage/videos/872228674...More
When creating animations for game engines such as UE, there is not always a need to export the mesh and textures. For example: when you are just authoring animations. I think an option to export only the skeleton animation would be faster and generate less data....More