Please add Stereo Audio support at least, it's a normal function in all major DCC products, I hope you can make an optional checkbox for playback because sound/music is a huge guiding source for creativity. 1. It helps bring out the creator's vision 2. Help as a reference to match up animation...More
Hi, I’ve found an issue with morph animations on props/objects. When animating a morph from 0 to 100, the actual transformation doesn’t start at frame 0 as expected — it only begins around frame 88, even though the morph key is set at frame 0 and the target key (100%) is at frame 100....More
1. Using Motion Director. 2. Load Character CC4 Kevin.ccAvatar. 3. Load this hair to Avatar. (Prime Hairstyles - Center part curtains.rlHair OR Ear length Bob.rlHair)....More
When animating the look at constraint work sometimes and sometime don't. My process: 1. Start animation with custom character CC3+ (Created in CC4.52)...More
Both Face Key and Face Puppet windows are no longer opening. I have reset layout and reinstalled the program 2 times. Looking through the forum, I see this has been an issue for 8plus years with no fix. Come on guys, for what your products cost and the fact that you over charge for every plugin...More
When I used iClone 8.31 to convert props (roads) to terrain, placed a CC3+ character, applied foot contact, and applied existing motion, an error occurred where the motion of the joints of the legs was messed up. This error seems to occur when the character approaches the edge of the terrain...More
I previously raised an inquiry about the 'AccuLips voice length limit error' issue. As a solution, I was advised to use the 'Non-destructive break' function. I tried using that function today....More
Currently, iClone 8’s AccuPose (Edit Motion Layer) allows users to pose characters manually, but movements made with the mouse are not recorded in real-time. Instead, users must manually keyframe poses at different frames. This makes fluid character animation with AccuPose slow and tedious...More