1663 issues found

0

Votes
Assigned
When using LIVE face with Iclone 7 in conjuntion with Unreal Live-link for a custom (non-standard) character, the body mesh deforms within Unreal while looking perfectly fine within Iclone 7.
Please find a link below for a video that illustrates this problem.
Rampa asked me to submit this...More
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Submitted by mrjmwolff

0

Votes
Released
I am not getting good results when i use the face key product on Jade character. I am following iclone tutorial face key editing and the jade character in my version seems to be sightly different which is leading to bad results.
Steps:
1) double click jade character...More
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Bug
Submitted by peter.hall

1

Votes
Active
Hello!
iClone is great! The forthcoming integration of popcornFXs will be great; however iClone is weak on water.
Why not implementing at least splashes?...More
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Submitted by Imsoft

0

Votes
Released
1. Open iClone 7.7 and load the Base Female avatar.
2. Open the Face Key editor and, in the Expression tab, choose the "Happy_1" expression.
3. Go to the Modify tab and dial "Eyes Blink" up to 100....More
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Bug
Submitted by Hookflash

2

Votes
Active
I purchased the plugin to potentially create some powerful renderings with Indigo Renderer but I learned later that the plugin states that it isn't compatible with Indigo Renderer - I didn't see that information added on the product's page when I bought it.
I thought it would work with Indigo...More
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Submitted by Ascensi

3

Votes
Assigned
So far 7.2 is vary laggy when I load any project files, The UI becomes vary slow after adding a few props.
Some projects wont update when I make changes, like moving the camera or adjusting textures
nothing happens iclone just sits. Overall performance 7.2 is way down on both my systems....More
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Bug
Submitted by Kevin.S

0

Votes
Active
Imported an animation made with a Perception Neuron 32.
Added some edits.
Accidentally deleted the character....More
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Submitted by martinvazquezsoto

1

Votes
Active
These shaders are greatly needed tool for automation and realism
-Wind mode for tessellated plants, Curtains/cloth, and creature displaced fur. By default the wind shader with 0 wind would apply gravity at full. Wind blowing gentle would have variable hot spots.
-Water mode settings use...More
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Submitted by Ascensi

3

Votes
Not Reproducible
1. Generate an Alembic file using Clo3D
2. Open iClone7
3. Import the Alembic file...More
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Bug
Submitted by lucero.penarrieta

0

Votes
Active
Steps to reproduce:
1. Open AccuLips window and open audio file:
https://drive.google.com/file/d/1XeCrf7neLJ6uPk4CC4R54-2vnmVqyVvb/view?usp=sharing...More
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Bug
Submitted by jerome.dipietro