



Fast-track your Maya workflow with Reallusion Auto Setup. From designing characters and animating facial expressions to deploying crowd simulations, you can now bypass tedious material graph construction and skeletal rigging. Auto Setup also enables realistic Arnold renders for high-definition characters from iClone, and Character Creator, and ActorCore.
Simplify Maya Character Creation & Cinematic Production
The CC Digital Human Skin Shader provides adjustable subsurface scattering, roughness, specularity, and micro-normal properties for achieving lifelike results. These parameters can be finely tuned for regional adjustments designated by 4-channel RGBA color masking.
Auto Setup eye shader includes fully adjustable iris, sclera, limbus, and pupil components. Anatomical accuracy is represented with realistic roughness, depth, and refraction effects. Personalization is instilled with refined levels of coloring, brightness, and specularity.
Teeth color and brightness can vary based on health, age, and wear. Whether you need a radiant smile with neat and glistening teeth or a ferocious creature with intimidating fangs, the Teeth Shader can achieve any look. Shader effects can be combined with CC morph sliders to make teeth stand out with photorealistic rendering, and ambient occlusion can effectively darken the mouth cavity, adding depth and realistic shading.
Reallusion Smart Hair is a modular hair card system featuring a high-quality library of hairstyles, beards, and brow components. The Smart Hair Shader enables natural color variations between hair strands and gradual chroma changes from root to tip. A slew of beauty options are available, including hair density, thickness, and specular highlights.
The proprietary Wrinkle system enhances the appearance of CC characters with high-resolution, multi-texture blending. Wrinkles dynamically appear alongside expressions and adhere to regional constraints, achieving believable, true-to-life physiology.
Realistic Human Skin
Displacement maps increase actual geometry, enhancing realism by emphasizing pores, wrinkles, and depth, effective for high-resolution, close-up shots.
ActorCore crowd characters feature optimized topology and single PBR materials for superior rendering performance. Auto Setup eliminates the guesswork when exporting to Maya with the seamless transfer and conversion of PBR materials.
Seamlessly transfer and convert PBR materials and SSS shaders to accurately replicate real-world styles, while preserving custom material adjustments through a reconstructed shader graph.
Create realistic 3D crowds with expressions, accessories, and diverse animations in iClone, then batch transfer to Maya with identical placement for final rendering. iClone Crowd Sim >
Light Presets
Professional light and camera setups ensure optimal character presentation. Five ready-to-use setups are available for close-up views and five for full shots, each adjustable to achieve the desired visual outcome, whether for high-quality main characters or low-poly crowd and extras.
Click to View EachHDR & Macbeth Chart
Employ HDR templates for quick HDRi render previews, allowing for HDR background rotation to adjust lighting direction, or hide the HDR background with opacity options. Also features a Macbeth Color Checker with Grey & Chrome balls for accurate color calibration and lighting analysis.