MAYA CHARACTER PIPELINE

Supercharge Professional Character Production

Render Support:

Fast-track your Maya workflow with Reallusion Auto Setup. From designing characters and animating facial expressions to deploying crowd simulations, bypass the tedious construction of material graphs and skeletal rigging. Auto Setup also empowers the creation of realistic Arnold renders for high-definition characters from Character Creator, iClone and ActorCore.

Simplify Character Creation & Cinematic Production in Maya

HD LEVEL CHARACTER

Fully-Rigged  |  Customizable  |  Modular Design   More >

3D CROWDS & MOCAP ANIMATION

Ready to Animate  |  Motion Assets  |  Theme-Based    More >

REALTIME ANIMATION & SIMULATION

Facial & Body Animation  |  Crowd Simulation    More >

AUTO SETUP TO BOOST QUALITY PRODUCTION

DIGITAL HUMAN SHADER FOR HD CHARACTERS

  • Skin
  • Eye
  • Teeth
  • Hair
  • Wrinkle

The CC Digital Human Skin Shader provides adjustable subsurface scattering, roughness, specularity, and micro-normal properties for achieving lifelike results. These parameters can be finely adjusted based on editable sliders provided by four-channel RGBA color masking.

Auto Setup eye shader includes fully adjustable iris, sclera, limbus, and pupil components. Anatomical accuracy is represented with realistic roughness, depth, and refraction effects. Personalization is instilled with refined levels of coloring, brightness, and specularity.

Teeth color and brightness can vary based on natural constitution, age, or health condition. Whether you need a radiant smile with neat and glistening teeth or a ferocious creature with intimidating fangs, the Teeth Shader can achieve any look. Shader effects can be combined with CC morph sliders to make teeth stand out with photorealistic rendering, and ambient occlusion can effectively darken the mouth cavity, adding depth and realistic shading.

Reallusion Smart Hair is a modular hair card system featuring a high-quality library of hairstyles, beards, and brow components. The Smart Hair Shader enables natural color variations between hair strands and gradual chroma changes from root to tip. Have access to a slew of beauty options, including hair density, thickness, and specular highlights.

The proprietary Wrinkle system enhances the appearance of CC3+ characters with high-resolution, multi-texture blending. Wrinkles dynamically appear alongside expressions and adhere to regional constraints, achieving believable, true-to-life physiology.

Enhanced Geometry Detail with Displacement

Realistic Human Skin Rendering

Displacement maps add real geometric detail to skin, enhancing realism by emphasizing pores, wrinkles, and depth, effective for high-resolution, close-up shots.

Dynamic Expression Wrinkles

Realistic expression wrinkles can be achieved by blending displacement maps, allowing for region-specific adjustments to wrinkle intensity and animation speed.

ONE-CLICK CONTROL RIGS

Face Rig

  • Comprehensive facial control rigs for high level and lightweight characters.
  • Over 390 facial morphs for CC5 HD characters, and 140 for CC3+ characters.
  • More than 60 standard facial morphs for ActorCore 3D extras and crowd sim.
  • CC Facial Expression Morphs >

Body Rig

  • Works with official Reallusion characters, including CC3+, ActorCore, and AccuRIG.
  • All characters support Maya HumanIK Rig.
  • Easily manage non-destructive animation layer editing once motion is baked to the control rig.

PBR MATERIALS FOR CROWD, PROP, AND SCENE

  • Lightweight Characters
  • Prop & Scene
  • Crowd SIM

ActorCore crowd characters optimized topology and single PBR materials for superior rendering performance. Auto Setup eliminates the guesswork in exporting them to Maya by seamlessly transferring and converting PBR materials.

Auto Setup removes the guesswork from exporting Character Creator and iClone projects to Maya by seamlessly transferring and converting PBR materials and SSS shaders. It accurately replicates the original visual style while preserving custom material adjustments through a reconstructed shader graph.

Generate realistic masses with detailed facial expressions, accessories, and diverse animation styles using iClone. Seamlessly batch transfer these assets to Maya in the same placement for final rendering. iClone Crowd Sim >

LOOK DEV FOR INSTANT STUNNING VISUALS

  • Light Presets
  • HDR

Light Presets

Professional light and camera setups ensure optimal character presentation. This includes five setups for close-up views and five for full shots, each adjustable to achieve the desired visual outcome, whether for high-quality main characters or low-poly crowd and extras.

Click to view each setting
  • Closeup
  • Full Body

HDR & Macbeth Chart

Employ HDR templates for quick HDRi render previews, allowing for HDR background rotation to adjust lighting direction, or hide the HDR background with opacity options . Also features a Macbeth Color Checker with Grey & Chrome balls for accurate color calibration and lighting analysis.