1077 issues found

0

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When exporting FBX I am merging the textures but look at how small the head texture is compared to the say, the eye textures. Is there any control over how big or small a texture is mapped? I've tried uploading the head texture at 4000 pixels and the rest at 2000, doesn't work. I'm sure...More
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Submitted by Kimmie Lovin

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Votes
Not Reproducible
FBX export to any tool target including Blender, Maya ect, fails to export certain long hair styles. Some shorter ones seem to be fine but not all.
Steps to reproduce are
1. start CC3, with embedded female avatar...More
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Submitted by CGEN media

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https://www.youtube.com/watch?v=myU0pm0fhBk
see this video im attempting to move the image loading dialog only to demonstrate
when the gui becomes unresponsive...this is recurring happens almost everytime though...More
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Bug
Submitted by hobbyuser3d

0

Votes
Assigned
When exporting a character assembled from SmartGallery with settings Unreal and MergedMesh Material 1024 resolution, the program becomes unresponsive, waited over 5 minutes....More
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Bug
Submitted by unit23

0

Votes
Closed
So I tried exporting to an FBX file, but was stopped by not having an export license.
After buying the export license, I still am not able to proceed with exporting. I still get the same message, even though I have bought it. First I bought the two items separately, then the whole package...More
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Submitted by PresidentZak

0

Votes
Not Reproducible
From CC3 sent to iclone to 3dxchange , exported the eyeblink morph to fix
When i reimported to 3dxchange and into iclone it works fine. but when i send the character to CC3 the eyeblink morph changes back to the original (before it fixed). Its like its not been saved and doesnt transfer to...More
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Submitted by ahingel

1

Votes
Active
1. I am using the Merge Textures option in CC3 as I want to use the model as a game character.
2. However, the face is too small in the texture atlas. Finger nails take up more space than the face.
I have posted this on your forum, and somebody suggested I should file a bug report which I...More
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Submitted by winfriedschmidt2021

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Active
Why is there no adjustment of the size of the opening and closing of the lips...More
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Submitted by benliuhai

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Votes
Not a Bug
Hi.
There is an issue with the characters, their right shoulder is showing a serious stretch even without any cloth attached. Please view the included picture.
Please help me fixing this issue because it was annoying me for months....More
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Submitted by y.s.t

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Active
I was wondering if there is a way to close a characters eyes other than the appear closed option.
I want to be able to export the character with closed eyes. But in the morphs i cannot find a slider for this.
Edit: I found out how to do it. It's under - Edit Facial - Modify - Eyes - Eyes Blink...More
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Submitted by bossdeff