1079 issues found

0

Votes
Active
According to my research on the subject matter, right now Blender is closing in on this particular niche of the rendering industry with their grease pencil tool and free plugins like BEER, which you can learn more about if you follow this link to the plugin's official website: https://blendernpr...More

0

Votes
Not Reproducible
I have the same problem. Reinstall didn't fix the problem. I have cc3 and the corresponding extension. I downloaded it via Hub. I have a fairly solid configuration where the latest programs fit flawlessly, so I don't think I have a hardware or even operating system problem. I tried many different...More
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Submitted by Ishae

33

Votes
Active
Please create and add a user interface and feature set to allow a user to create and save customized facial expressions and body morph settings as exportable morph dials for use in game engines as blendshapes....More

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Active
The characters do not import into Maya with the same appearance they export out of CC3.
There needs to be some auto setup feature to load ALL types of UV Maps not just normal maps with the fbx...More
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Submitted by john_211661

0

Votes
Closed
Just tried installing both assets but got Error. Other free assets were successfully installed....More
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Submitted by designisdivine

1

Votes
Not Reproducible
When using "RL_Standard" as a parent to the material of clothing from the Playset-UN task Force it produces strange see through results.
The hair shader also does the same....More
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Submitted by philiptwaddle

0

Votes
Active
In the pictures below, you can see that the most obvious difference between the original character and the remeshed character is the hair. It looks very different. That is because the remeshed character has no Opacity map for the hair.
When you do the remesh, the Opacity map needs to be...More
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Submitted by justaviking

0

Votes
Not Reproducible
Hi this little bug goes like this.
1. you are in headshot and have a head in the viewport of your char
3. you activate the sculpt morph tool and use the full head with more control points you see it on the char all points lite up when selected...More
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Submitted by hobbyuser3d

0

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Active
Bought the assets, but the weapons don't appear in dd3 at all. I'm using CC3 to create characters for rendered illustrations....More
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  •  1876
Submitted by joncarroll

0

Votes
Not a Bug
When I export any other characters than the standard (the CC3 girl with underwear), the mesh is automatically turned into tris instead of quads, no matter what settings I choose at export.
The standard char works just fine.
Both of the characters below are exported and imported with the...More
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Submitted by Attensi AS