The problem exists in 3.02 but not in 3.01.106.1. If I save a head in iClone, then apply it to a CC3 character and create a morph. The morph will not be created correctly. Please fix. This is not an issue with 3.01, using exactly the same assets. This is important for my workflow as I have...More
Hello Reallusion Team, Hope you are doing well !! I have few scenarios, where i have some confusion on distribution rights regarding reallusion's property / assets. so thought to ask here in feedback tracker.....so let me start with my workflow:...More
This has been said before ( https://www.reallusion.com/FeedBackTracker/Issue/Separate-Head-Mesh-From-Body-Mesh-on-Export-for-Morph-Blendshape-Efficiency/1/head ), and upvoted multiple times - but there is no news. There is a massive problem that blendshapes is on the whole body - when using...More
Whenever I open the program, no scene loads. It gives me options to morph a character that is in the scene but there's nothing but a blank white screen. If I try to load a new character, like the "IBL Sunset", or just a regular base character, I get an error that says "Failed to load the file...More
Hey Reallusion Team, as title says, i would love to see an possiblity to edit hotkeys/shortcuts. i think there is nothing more to say and i also saw this suggestion inside another suggestion topic....More
I'm a noob and have been watching videos and have found a couple of issues. 1. The wiki page referred to in: https://www.youtube.com/watch?v=nsE5qJP2xAI&utm_source=English_Character+Creator_300_2_trial&utm_medium=email&utm_campaign=followup&utm_term=https%253a%252f%252fwww.youtube.com%252fwatch...More
It appears that the entire "Essential Clothing Pack" textures come with fake shadows, between the legs. Shadows baked on the original cloths textures. This not only looks fake, it looks like the characters are wearing dirty cloths. Please update this pack with textures, with no shadows....More
Hi this little bug goes like this. 1. you are in headshot and have a head in the viewport of your char 3. you activate the sculpt morph tool and use the full head with more control points you see it on the char all points lite up when selected...More
With latest introduction of Bind Pose, which supposed to replace a T-pose for cloth creation routine, the entire workflow for Cloth Creation in External apps has been changed. Now we need to create, rig and weight paint cloth in this new Bind Pose, which is sort of an A-pose, but not quite...More