I'm having problems with character creator 3.1. it wont startup. when i try to open, the small popup screen appears and dissapears a few seconds after. i also looked at the taskmanager but there is nothing to be found....More
Manual options to change the outcome of the uv merge. Some priority or multiplier value would do. There needs to be any way to manually set the maximum size, an object/type can take in the final UV map. Right now i am trying to export a female character, where the hair and eye UV takes up...More
The body template is applied incorrectly to the created head in a headshot! And on the contrary, the head is used not with the form that was saved, how to fix this?...More
Alot of the hotspots on the code side of the program are messed up when trying to click buttons you have hover your mouse far above what you wanna click to click it. Mainly occurs in the edit mesh when doing skin weights manually or painting them. Check the links https://youtu.be/qWEbx4iOp0M...More
First the eye wrinkler. When creating heads from photo for example the eye lid's textures often don't look right. I'd like to at least be able to export/GoZ or 3DCoat etc to fix errors. Although I thought about it for a while and I think the photo to face example picture is wrong, I think...More
So, I have transferred a character in clothing into CC3 and the IC7.3 and the right eye pops out the minute he moves. It would be fine for a horror film but I am previzing a musical....More
Confоrm shoes does not work properly in CC3 as it used to in CC1/2. 1. For characters converted from CC1 > CC3, newly applied shoes appears to be stretched inward. Calculate Collision does almost nothing. The only way to obtain more or less acceptable shoe confоrmation, is to change any value...More