I create a new face using the pro tab and then I make many facial adjustments. But then I find I have a better/different photo. Uploading new photo causes all former modifications/face sculpting to be erased. Alternatively, how can I save all facial expressions and facial sculpting in...More
If the ini file for the baking of the textures contains a .TIF file (at least in the eyes -- I haven't verified if this is true elsewhere although I suspect it is) it will crash CC3 (which exits without explanation). It ALSO seems to crash if the ini file contains both bump and normal maps...More
Hi, I played around a lot with the IClone->Unreal LiveLink. I use it mainly to bring my characters to the engine. My steps are: CharacterCreator->IClone->UnrealLiveLink. The problem i stumbled over is, that the imported characters have sooo many materials that the Draw calls are insane. My...More
I have used this feature in Blender and some other software and it makes for a very fast posing having these two combined. Also having the free gimbal in the center to translate / rotate freely depending on mouse position in relation to the bone is very handy when positioning bones from different...More
Hi there! :-) When I first installed CC3, I set my external files to a certain place. Everything seems to work fine. They are here: D:/_REALLUSION DOCUMENTS...More
I know you have change it a few times already, but that is not sufficient enough. Users are constantly asking the same questions over and over at the forum. Seems everyone is confused about importing characters, accessories and cloth....More
Currently, only the front portion of the face texture is generated by headshot and then blended into the cheeks and rest of the face. I create an old man face but the old man template in headshot contrasts starkly to the generated face which has a clear outline around it. Can clone stamp...More