1079 issues found

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Kia ora
I like to see us be able to find the textures for ouir model together, I'm frustrated having the Albedo and Normal one place and all the other maps 10 folders deep some place else.
Is there a vaild reason that textuers get put so deep in a folder structure specialy when some folder...More
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Submitted by Kiwi-Hawk

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Votes
Not Reproducible
As noted. If your ini file has height maps, Transformer does not correctly place them (should place them in both displacement as well as bump channels -- doesn't do anything with them at all that I can see). (If they ARE being put into the bump channel they aren't showing up correctly there...More
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Submitted by Kelleytoons

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Votes
Assigned
Malfunction between Character Creator 3.3 and my antivirus "Orange Security Suite 12 (m)".
The "Undo / Redo" function is not operational as long as my antivirus is activated.
I have also already had "out of memory", wanting to load a garment for my character....More
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Submitted by ponctuelfr

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Active
hi just wondered if it is possible to get a normal map for the tile generator and a tiling slider for the decal tools, and are the link controls limited to the tool used or can they link tools? thanks, cool plugin...More
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Submitted by Siverse

0

Votes
Not Reproducible
My project used Headshot and base content modified through the appearance editor and morphing. Once I was happy with the overall appearance I converted the model to the Game Base Model and manually reduced hair and clothing. When I use the pipeline extension to export to Blender the textures...More
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Submitted by GG2020

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Votes
Assigned
If you try to scrub back and forth in the calibration animation while it's playing, it creates a wireframe model from the frame you scrubbed to, which doesn't go away untill you pause and play again. This does not happen if the animation is paused when you scrub....More
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Bug
Submitted by cocokins

0

Votes
Released
Open this file: https://mega.nz/file/eZxCmb4A#E2gwUWKYfuCO1YX_8HFY_5EIbh-2nzi6F6JFQfS5AVw
Select the T-Shirt
Open up the Material Editor...More
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Submitted by c68

2

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Active
I am looking to generate a large toon-style crowd for an action/adventure/fantasy animation project that I am currently working on in my free time. For that purpose, I have been designing a suite, if you will, of stylized stock characters of diverse sizes, shapes, and ethnicities who will serve...More
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Submitted by mmspear

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Votes
Active
For distant crowds, we can almost just use thumbnails. I think 256 is probably as small as we would ever want....More
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Submitted by Rampa

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Active
When you bring in a character and clothing through Transformer it would be nice if we had some ability to set the presets for both Bake Texture Quality (for the Avatar body textures) and the Maximum size of the clothing layers. Currently those are set for "Normal" and "1024" respectively....More
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Submitted by Kelleytoons