It would be nice to be able to change the default View port navigation to mimic Maya, 3dmax or Blender navigation. Or to be able to assign your own keyboard shortcuts for Rotate, translate and zoom the view. This would help speed up work flows especially when switching between other 3d software...More
software does not know which cc makes avatar to load correct cc. has been an on going issue.ct8 needs cc1 wont load cc2 headshot is an improvement yet does not correct ct8/cc/ic avatar issues...More
I discovered the Hide Body Mesh tool not far ago and i love it. But sometimes i have the issue that some cloth front and back part are to different for the tool. open shirt as example. i would love to work on both frontside and backside if needed. same belongs to the ass. also i would love...More
Using the default settings for UE4 mesh exports I'm getting incorrect results. Character mesh does not line up with skeleton. The process was working fine until I tried using the InstaLOD for the first time. Default pose applied to character upon export. Using the trial version....More
Some customers are having issues with content i made and are getting failed to load errors. https://forum.reallusion.com/413660/Failed-to-load-project-file#bm413675...More
On the Cloth Layer settings when you go to drag layers to sort orders, there is no way to expand that window horizontally (you can vertically) and this is a real issue when your layers have longer names that can be listed (I could only sort layers by trial and error since even the yellow layer...More
I just downloaded and updated to 3.04 now the splash screen appears then goes but character creator fails to start. My PC is up to date and prior to the update CC3 worked fine I tried rolling it back but now I get a message telling me iclone7 needs to be installed even though it is and works...More
Hello, After adding the toon light, my scene looks the same and nothing like the photo thumbnail. It seems to be the same as the default set up. Please help. - I do not get any errors and the light loads up. See attached photo, to me it does not look like how you would expect the toon light...More
I understand this could be accomplished when using the Goz feature and probably exporting to Obj but this should be built into the Edit pose UI so it doesn't break the workflow..ie stop posing, Goz, send back or export to obj & import as morph etc....More