1077 issues found

0

Votes
Not a Bug
Michael 4 does not import whit transformer 3.3+, it does when you select 3.3...More
  •  1
  •  831
Submitted by Rottadamic

4

Votes
Active
I think it would be awesome to be able to increase the default polycount for the character.
For example, when I import characters in UE4, the close-up body seems a bit blocky due to the lack of polygons, although they look great in CC3 due to the subdivision function, but the exported characters...More
  •  1
  •  830
Submitted by vadim+2

0

Votes
Released
To Reproduce:
1. Create a character
2. Convert to Game Base, combined textures, 4096 resolution...More
  •  1
  •  830
Bug
Submitted by gotbaka2

1

Votes
Active
Nails are not properly converted from CC1 to CC3+ base. They do look terrible.
Technically, it might be correct for the way nails were made in CC1 base, but it is far from CC3 standard.
Moreover, I think during conversion standard CC3 nails should be applied disregarding the initial length...More
  •  5
  •  829
Submitted by 4u2ges

0

Votes
Assigned
Hello,
One of my buyers reached out and said they wanted me to add a trial avalible for some of my content. I make sure everything has "trial" checked and also looked at the content on it does show "trial" checked as well, however, the trial option is not showing up?? See attached screen shots...More
  •  1
  •  829
Bug
Submitted by Dorothy Jean

1

Votes
Not Reproducible
Hello,
When I open CC3 to the Default Project, the character's skin is shaded with dashed grey lines. This shading resolves when I zoom in close enough.
I have no idea how to correct this and so have no attempts to report....More
  •  3
  •  827
Bug
Submitted by ultimativity

0

Votes
Active
It would be cool to have the possibility to define a custom folder for all custom assets (clothes, etc.) so I can sync it in a cloud folder so that I do not lose data and can migrate to other systems (i.e., my notebook) easily....More
  •  0
  •  826
Submitted by Mikay²

1

Votes
Active
I'm currently exporting a lot of iAvatars to iClone, and I'm getting tired of having to uncheck "Max Texture Size" every time I export the character. Similar to the .FBX-export, it should remember my settings for the session. It would also be nice to be able to assign a shortcut to exports...More
  •  0
  •  826
Submitted by Attensi AS

0

Votes
Closed
Opening from desktop shortcut OR Reallusion HUB crashes and freezes on Default project.
I have uninstalled everything and reinstalled to another clean drive and have the same issue.
All software is up to date: Graphics 1080Ti up to date - Windows - All drivers.......More
  •  1
  •  825
Bug
Submitted by theLight

0

Votes
Not Reproducible
1. Launch program and work on a project using a computer with external USB drive.
2. Wait until the external drive turns off.
3. Try to "Save Project As...", "Export" or "Open Project". The external USB drive being off makes software crash to BSOD with the SYSTEM_SERVICE_EXCEPTION code and...More
  •  2
  •  825
Bug
Submitted by nem3d