992 issues found

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Hello, I have just purchased Headshot 2. The Hub auto Updated CC4.x to CC4.31 , then installed Headshot 2. Headshot 1 is also still available, which i find great, but i discovered some serious bugs.
Headshot 1.01.0927.1 , CC4.31
CTRL+V does not work properly, works only randomly sometimes...More
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Submitted by K_Digital

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Not a Bug
There a gap between FBX and OBJ exported
Could you fix that please ?
How to reproduce ?...More
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Submitted by Patrick_AIV

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In character creator, I should be able to test my Acculips script to make sure the mouth corresponding correctly. Also be allowed modify each facial expression vowel in the lips editor inside of character creator. Also I should be able to use face key window to pick the right expression per...More
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Submitted by megaoutput

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Hi, I've purchased Iclone 8 and Character Creator 4 but I can't download the free Trial content from the market place. When I double click on the trial pack or item. When I check the "view installing list", the downloads freeze at 10% and loops forever (In Iclone and Character Creator). Whatever...More
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Bug
Submitted by kamehasutraa

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I don't know why we can't use the bone Gizmo display inside Edit Mesh, it almost seems like a waste for an extremely useful concept.
Sometimes with custom characters, bones or the mesh may drift apart from each other. The Bones might be in an ideal location but you want to have the rest of...More
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Submitted by Ascensi

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I'll bring it back from the blender
When you export to Unreal
When you send it to Max...More
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Submitted by chomo

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I receive this message when trying to publish my content pack to the marketplace. This message is about as useful as a generic "check engine" light in your car. It would be FAR more useful if it listed the missing files so I could at least identify them.
Additionally, it would be nice of...More
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Submitted by jeff.davies

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CC4 needs to include soft body physics as the models are too rigid and not lifelike enough...More
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Submitted by freddiewhyalla

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I'd like to be able to selected an IK chain and reduce strength with a percentage slider.
Users should have additional options such as the ability to make the strength global across all the joints in the hierarchy or a falloff starting at the toes and ending at upper arm or clavicle or the...More
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Submitted by Ascensi

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There is a Daz plug-in that does what I'm requesting
https://www.daz3d.com/measure-metrics-for-daz-studio
It would be nice to implement this feature via update or plug-in to help give characters the measurements you wish to give them....More
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Submitted by veta_raven