992 issues found

0

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I can create a body motion with facial animation in iC8 and then use it in CC4 but that doesn't help because I'm trying to create and test custom facial expressions.
So this is strange that we can use the facial editor with an existing animation in iC8 but not in CC4.
I'm using spring effects...More
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Submitted by Ascensi

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Active
While trying to sculpt Visemes and other morphs, it can be difficult to see what you've selected when using vertex mode, even sculpt mode.
Having a different camera that can be positioned inside a mouth looking out can visually show us our selection is too much and may cause flipped normals...More
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Submitted by Ascensi

0

Votes
Not Reproducible
Steps to reproduce issue:
1. Send from CC4 to ZBrush via GoZ.
2. Subdivide the body add some details....More
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Submitted by omarandrespico

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Votes
Not a Bug
I export a character for unreal engine and when I import it into Unreal the mesh gets totally messed up. See pics.
I have tried selecting different skeletons that were available and different versions of unreal. 4.26 to 5.1...More
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Submitted by brainsguy

0

Votes
Released
Same goes for the cloth.
This should not be happening.
Please revert back and preserve physics tab, all settings and weight maps for accessories!...More
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Bug
Submitted by 4u2ges

0

Votes
Assigned
Hello, on WIN7 using "Reduce Idle Load" produces window smearing like shown in the image attached. This goes away only when clicking one ore more times on the CCC4 background. Wonder if this could be fixed with a different driver setting ? My system requires 417.71 for certain reasons. This...More
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Submitted by K_Digital

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Votes
Assigned
Headshot 1
Hello, when using shift + q in the image matching tool the image always snaps back to 100% no matter what the Zoom says.
Example:...More
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Submitted by K_Digital

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Active
Ich habe Koko-Hair gekauft. In CC4 erscheint jedoch bei der Anwendung das Wasserzeichen. Brauche ich, um Koko-Hair anzuwenden noch einen Basisinhalt? Ist etwa Hair Builder dafür erforderlich?...More
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Submitted by Deo I

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Votes
Active
Hi Reallusion Team,
I would like to offer 2 suggestions
1. Would be awesome if Character Creator would be able to generate characters based on fed parameters such as head, body, skin, etc. Using AI algorithms etc. Seems like this is the way technology is progressing through....More
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Submitted by Politech67

2

Votes
Active
Similar to the GoZ (Zbrush) integration, it would be valuable to get the integration with 3DCoat software for similar use case. Zbrush has been acquired by Maxon and the license cannot be afforded by many. 3DCoat on the other hand is cheaper than owning Zbrush with many advanced features....More
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Submitted by razaverse