952 issues found

0

Votes
Active
When sending ccCloth to ZBrush using GoZ and then returning it to CC, some assets will have their mesh collapse.
The result is the same whether it's A-Pose, T-Pose, or Current Pose.
I tried several ccCloths, and the only ones I could see issues with were the standard assets Bra and Underwear...More
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Submitted by udon365

0

Votes
Closed
This happens with any character model I load and at first I thought it was an issue with the CC Blender Pipeline Tools, as when attempting to export to blender using the tool, CC4 shuts down. However, I get the same result if I export via CC4's built in functions, File>Export>Export FBX, and...More
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Submitted by McCloud Media

0

Votes
Not Reproducible
There seems to be a random bug around Accurig. I rigged this char several times in result hand bones and legs werent moving.
I saved the char several times and loaded it back into CC. Then overworked the bone positions in Accurig several times but without
success. Then suddenly after another...More
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Submitted by K_Digital

0

Votes
Assigned
When placing props in a scene they randomly appear at distance 99999999999,999 , same as Iclone, see here:
https://www.reallusion.com/FeedBackTracker/Issue/IC-852-tends-to-place-props-at-infinity-distance...More
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Bug
Submitted by K_Digital

0

Votes
Not a Bug
After applying an animation, any change to the morph values clears the animation from the character
requiring the animation to be repeatedly applied for testing....More
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Submitted by blindman

0

Votes
Closed
Steps that led to the problem:
1. Open Reallusion Hub
2. Click Open Content Creator 4...More
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  •  180
Bug
Submitted by _dd_

0

Votes
Active
I just received the email about the updates for iClone, CC4 and launched the updates installed from Reallusion Hub and all my settings have changed, I restore them through the window settings relaunch the program and they don't stay. It now takes forever to launch when it does launch nothing...More
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Bug
Submitted by LairdPaul

0

Votes
Assigned
When I import CC characters(.FBX) into 3dsmax, the location of root bone seems alright, just on (0,0,0). But when into UE5, the root bone location is some like (0.00045, -3.362969, 0). Is this a bug or something I missed before export from CC?...More
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Submitted by kokumy

0

Votes
Not Reproducible
When I try to export with FBX, there is no option. I have tried restarting the software. I cannot scroll further in the FBX export window. What is the point of using this if I cannot export?...More
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  •  176
Submitted by jdardon12

0

Votes
Released
Character Creator 4.52 runs very unstable.
In my case it crashes when loading characters and props, during file export and also by loading a saved project.
There is never an error message and it crashes again when trying to load the auto saved project....More
  •  0
  •  175
Bug
Submitted by TheDCB1985
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