992 issues found

0

Votes
Assigned
Edit pose window does not show, so unable to pose character with x mirror function. Come on Reallusion.......this has been an unresolved issue since I purchased CC4 almost 3 years ago. SO TIRED OF YOUR COMPANY. FYI, Headshot 2 sucks....More
  •  3
  •  461
Bug
Submitted by mdl1690

2

Votes
Not Reproducible
in both UE5.3 and UE5.4 when importing using the auto setup plugin, unreal engine crashes, everytime this happens...More
  •  3
  •  461
Submitted by elliotgascoigne

1

Votes
Assigned
Instead of moving selected bones joint (like with CC Base Characters), the entire FK chain is getting moved.
I remember it was working correctly before and looks like was invalidated with one of the updates.
While we are at it, the symmetry selection needs to be enabled here as well. At least...More
  •  0
  •  458
Bug
Submitted by 4u2ges

0

Votes
Not Reproducible
Hello,
After I have loaded an image and checked "Activate sculpt morph" the sliders on the right of the screen do work but I can't use the area's on the head of my character with my mouse. It doesn't work.
See image in attachment....More
  •  1
  •  458
Submitted by toonslot

0

Votes
Not Reproducible
I downloaded the free blender model: rain v2. System crashes when I try to import. Also seems like it crashes on other easy tasks as well. I like the features, I'm on trial version. Would like to be able to test more thoroughly and have it be usable. My system has plenty of computing power...More
  •  1
  •  458
Bug
Submitted by RoyalRootsProject

0

Votes
Not Reproducible
When using the view normals dialogue CC4 crashes every time the unify normals function is used...More
  •  2
  •  457
Bug
Submitted by blindman

0

Votes
Assigned
Step to reproduce issue:
1.Assemble a character
2.Click export...More
  •  0
  •  456
Bug
Submitted by michael.aigner82

0

Votes
Not Reproducible
I found an issue that was not in CC3 versions
In cc3 when i was fixing the skin weighs if i select the mesh and make it 1.0 to a specific bone there was no influence from another bones.
In cc4 when i do the same steps with the same ratio 1.0 the outcome is always an influence from somewhere...More
  •  2
  •  456
Bug
Submitted by gamehorizongr

0

Votes
Assigned
When I import CC characters(.FBX) into 3dsmax, the location of root bone seems alright, just on (0,0,0). But when into UE5, the root bone location is some like (0.00045, -3.362969, 0). Is this a bug or something I missed before export from CC?...More
  •  0
  •  453
Submitted by kokumy

0

Votes
Not a Bug
Don't create fbx-key file while exporting. Here are the settings. Once they had been created and now completely stoped. Please answer me, I need help. Thank you....More
  •  0
  •  453
Submitted by lxabro