1663 issues found

1

Votes
Active
Hi,
When doing my latest plug-in I would have loved to access attached objects (children of a parent object) - but this was not possible.
The only related function available at the moment is SetParent....More
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Submitted by elMartino

0

Votes
Released
Any time an error occur in Iray Standalone Renderer (SR) for one reason or another (slide 1), it would close, but still remain in background processes (slide 2).
The only way to clear up memory is to *kill* all instances in Task Manager....More
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Submitted by 4u2ges

0

Votes
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Dear RL, I have been trying to get some kind of fade between 'on' and 'off' setting using letter that are rigged. There does not seem to be a way to transition from 'off' to 'on' or 'on' to 'off' without a stutter. I have looked thouroughly at the manual....but the fade/transition bars (referencing...More
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Bug
Submitted by mrjmwolff

0

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Active
我们是一家专业影视公司,主要用iclone制作影视剧前期previz项目。以下几点是我们在项目过程中总结的对iclone的功能建议:
1、场景文件夹管理:场景视图分类下的角色道具灯光增加一个虚拟文件夹功能,可以把场景里的道具角色等放入文件夹进行分类管理,以方便使用和操作。
2、多镜头非线性编辑系统:目前在一个项目下只有一条镜头切换轨道,而且镜头切换轨道只能是类似于现场直播的线性剪辑,如果需要非线性只能输出后倒入非编软件,要调整剪辑点则需要单个调整输出镜头到非编软件,效率比较低。建议的更新方案为镜头轨道可以有无限条而不是一条,而且每个镜头下都包含拥有独立时间轴的角色道具灯光等...More
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Submitted by 一线视界

0

Votes
Closed
Shadow PC found at:
https://shadow.tech/usen
is a great alternative to shelling out thousands of dollars. My suggestion is you should correct the issue not allowing iClone 7 to be installed. Currently it says it's a VM and will not install. With Shadow the user is purchasing a Windows 10...More
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Submitted by Dan Miller

3

Votes
Active
I have recently purchased Iclone with Unreal Live Link, and facing a problem that when I update morphs in Iclone, it doesn't make any changes in Unreal Engine. Please in your next version of IClone and LiveLink also add this feature to animate morph, or just improve IClone's rendering quality...More
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Submitted by jamalpsychologist

0

Votes
Released
Not sure at which point it got broken, but when iClone is closed and avatar is sent from CC2 or CC3, the iClone would open, but no avatar would be transferred. You need to click "Send character to iClone" button in CC once more to have it transfer....More
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Bug
Submitted by 4u2ges

1

Votes
Assigned
Under certain lighting conditions, using IRAY, the eye 'sclera' displays circular patterns, even with the latest Digital Human eyes.
The artifact 'visibilty' depends on an interplay of;
● The *use* of, the *angle* of, and the *strength* of the KEY light....More
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Submitted by sonic7

0

Votes
Active
When moving a motion bone 40 units this aligns with the unit system compared with other objects.
However, I only need to move a skin bone about 10 units for the same distance.
I compare this using the same character, one rigged as non-human and the other as non-standard....More
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Submitted by elMartino

0

Votes
Active
I use a lot of Substance textures, but few that require tessalation, so every single texture I load, I have to go in a disable tessalation manually. It would be great if there were an option to load textures with tessalation all set to zero, and add it when you need it. It would be way more...More
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Submitted by eternityblue