1663 issues found

3

Votes
Active
Copy - paste or multicopy of characters and lights (everything in fact) would be of a great help....More
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Submitted by jjmantello

0

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Active
The movements run at the same speed, regardless of whether I use the realtime mode or per frame (necessary for soft cloth). This works in the projects created before the last update, in all new projects after the last update the Per Frame mode no longer works....More
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  •  1608
Submitted by ThorstenMihm

0

Votes
Assigned
Any time a glow map is used for a given object and the render exported as a PNG with transparent background, a halo would surround the object.
This is regardless of the object type or glow map used. See slide 1.
This behavior cannot be replicated in iClone 6. See slide 2....More
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  •  1606
Submitted by 4u2ges

0

Votes
Released
I changed the speed on a motion clip to make it slower (longer in time) this is causing the paste of motion layer keys to end up at the wrong frame.
Reproducible bug:
Change the speed of a motion clip to go slower....More
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  •  1606
Bug
Submitted by Dragonskunk

3

Votes
Active
I spent hours and hours today trying to get convincing walking. No matter which method I employ, I get the dreaded sliding.
For me, this is the number one issue to be solved. I don’t want to be told to speed up or slow down the walk as I want the characters to walk at the speed that I tell...More
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  •  1605
Submitted by andyrumble

4

Votes
Active
Iray is capable to produce a variable Motion Blur effect (according to Programmer's manual).
I was unsuccessful in reproducing the effect by just editing export .mi files.
Please add this vital (specifically for fast-paced scenes) option to the Export, have BR support it and...More
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  •  1602
Submitted by 4u2ges

2

Votes
Active
When building a run/walk cycle in Iclone it is impossible to figure out the number of frames until it has been applied to the time-line. This is too late.
It is impossible to animate in multiples of frames (e.g. 2 steps per 60 frames -- the old walking on 2's standard) without some form of...More
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Submitted by bexley

0

Votes
Active
1. We need more control over resetting Iray materials. Currently there is only one button, which resets ALL materials for the object without confirmation (slide 1). The "Auto" in MDL popup can do the job for individual materials as well, but require a few extra clicks.
Please add another...More
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  •  1598
Submitted by 4u2ges

0

Votes
Assigned
Hello. I was busy animating in iClone when my Preview camera suddenly stopped working. Its like it has a keyframe because when I scroll through the timeline the preview window moves between two points, but its stuck there, I cant move it manually like i always do.
I tried restarting iclone...More
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  •  1597
Bug
Submitted by linus10111

0

Votes
Released
Removing a Perform motion that changes a character's position then reapplying the same motion no longer causes the character's position to change. Example:
1. Open iClone and load the base male avatar.
2. Apply the Mason persona....More
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  •  1596
Submitted by Hookflash