1662 issues found

2

Votes
Active
I think Toon shader is one of the best features in iClone.
Please add more options . so we can have more control.
The option to choose where to apply the outlines would be amazing....More
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Submitted by ahingel

1

Votes
Active
Hi I've tested both iClone and Character Creator 3 with Vorpx and they partially work. The UI is non existent in VR and taking the HMD off looking at screen the mouse cursor isn't visually stable -keeps hiding.
I've used 3DCoat with Vorpx and the UI does work and maybe the reason is that...More
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Submitted by Ascensi

1

Votes
Active
Mocap equipment is good but expensive to buy, time to put on and refine after recording. Examples of use:
1. translate to mocap/instant match moving & scene alignment -AI identifies the body parts, virtual tracker nodes are created in 3D space matching the video in the background as animated...More
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Submitted by Ascensi

0

Votes
Not a Bug
I can't enter the ip address using the Motion live plug-in, may I use iclone and motion live
They are all trial versions, is it possible that the trial version does not have activation features.
The Apple XS phone is connected to the computer through a connection. The phone has an IP address...More
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Submitted by benliuhai

4

Votes
Active
BUG: When I apply a gesture to one hand only, it causes all animation from the other hand to be deleted and restored to default, causing a need to re-animate the other hand to the previous position, which is difficult sometimes, because the other hand is often a custom position, not another...More
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Submitted by Tarampa Studios

0

Votes
Closed
2 Issues here
Issue 1
feedback tracker wanted me to login even though I was logged into the forum and it wouldn't accept my login. Logging out of the forum, logging back into the forum and then coming straight here opened it up with me automatically logged in. I have it set to remember my...More
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Submitted by Delerna

0

Votes
Active
Root motion need to be added to Unity export as well. I saw the post on the Ue4 export and need root motion in Unity as well....More
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Submitted by grps.inc

0

Votes
Active
Would be interested to use an Iray map-baking tool for iClone, where you could render any iClone scene using iClone's Iray plugin, and then those full-scene rendered maps would be auto-applied to the scene's diffuse channels via an automated conversion process.
The end result would be mainly...More
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Submitted by TonyDPrime

2

Votes
Active
When building a run/walk cycle in Iclone it is impossible to figure out the number of frames until it has been applied to the time-line. This is too late.
It is impossible to animate in multiples of frames (e.g. 2 steps per 60 frames -- the old walking on 2's standard) without some form of...More
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Submitted by bexley

0

Votes
Released
move PopcornFX keyframes atributes make iclone crash/close...More
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Submitted by wildstar